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  1. #91
    Player
    Zsavooz's Avatar
    Join Date
    Aug 2013
    Posts
    108
    Character
    Montana Wildhack
    World
    Coeurl
    Main Class
    Bard Lv 90
    Quote Originally Posted by Ranaku View Post
    Scream all you want, no devs can hear you.
    good point. Are there any Devs? I have never seen one in many years.Cost cutting I assume.
    (0)

  2. #92
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Zsavooz View Post
    good point. Are there any Devs? I have never seen one in many years.Cost cutting I assume.
    lol you will only see them post to announce im a new community rep and then vanish. There used to be a time you'd see them removing posts and editing posts way before they got out of hand. Hey sometimes they'd even reply to an idea thread lol
    (0)

  3. #93
    Player
    MirielleLavandre's Avatar
    Join Date
    Aug 2013
    Posts
    647
    Character
    Gabrielle Beausejour
    World
    Halicarnassus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ranaku View Post
    Scream all you want, no devs can hear you.
    I can't be the only one that read this to the tune of "Scream" from P8, I think...
    (3)

  4. #94
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,556
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by UkcsAlias View Post
    Plenty of opportunities. There are MSQ fights they could show off the mechanics, even if a bot does resolve it for you, it can be used to display certain effects.

    And even then, some mechanics wont harm if they end up being new, as long as players can be made aware of it. Even in leviathan extreme, a healer might fail to notice the icon and become silenced. But thats exactly the point where they will learn their mistake (they will have to look at their status effects and will notice a certain icon there). Only mechanics that are instantly causing deaths without slow build up are problematic.

    If realy needed, you can use 2 bosses for teaching (the aurum vale food mechanic is an example of using the same thing twice in a dungeon, where the first boss fight allowed stuns on it, and wasnt as aggressive at using these). While aurum is boring at it being effectively the same boss twice, its feature does realy demand the player to learn it, or they will struggle (and die) again.

    I realy dont think its that quickly going to be an issue. And for raids, as long as the previous patch already showed the mechanic, its fine. Even if players later on follow the msq and raids at a diffirent pace, and face the raid before the dungeon that was supposed to teach them, its still not going to be an issue (players can chat, and normal raids can be done with 7 people anyway). There are always ways to teach new players.
    There are, but consider they did put a new starting point in 7.0 and then in the first dungeon a someone gets a TB or a stack marker. They won't know the effect and someone could be like "You idiot, that's a TB/stack, don't you know what that is". I could just see this causing a lot of toxicity because I've seen the "You've seen this stuff before" idea constantly in this thread and in this kind of case they legitimately wouldn't have. People already get mad at people who use skip potions.

    I suppose they could fix that with a new icon to show they were completely new at an advanced level. I don't feel they will put a new starting point in 7.0 after they went to all the trouble to go back and make the MSQ consistent on those visual triggers. It was more a line of thought I had about "what if" we didn't have the argument that people had seen these mechs before and how would that be treated.
    (0)

  5. #95
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by grinkdaboy View Post
    p9-11 seemed pretty well choreographed, it's 12 that turns into a real clusterfuck. and if you feel overwhelmed or unsure, it never hurts to ask any questions! most people will be glad to answer them than deride you for being a total n00blet. questions and practice (being able to press buttons without thinking so your attention is fully on what's going around you) will take you far
    I love P12
    Finally, a normal raid that's got hands

    Quote Originally Posted by Knot_D View Post
    Golbez EX however is kinda hard to do with pugs...
    hmmmm I should try to DF it sometimes

    Quote Originally Posted by Silver-Strider View Post
    Implying the Mother Crystal can't kick your ass when the group sucks.
    everything can kick your ass if you suck
    (0)
    Last edited by hagare; 05-29-2023 at 12:19 PM.

  6. #96
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    OP.. I hate to say this, but.. I just ran those

    if I can do them, and enjoy them... all I can say is.. "git gud"

    they werent that hard if you went in there to actually learn and werent afk....
    (2)

  7. #97
    Player
    Azazel_Grim's Avatar
    Join Date
    Mar 2022
    Location
    Ishgard
    Posts
    20
    Character
    Azazel Grim
    World
    Excalibur
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Masekase_Hurricane View Post
    Hate comments like this because 9/10 times SE listens and kills the difficulty. It's supposed to be challenging it's endgame.
    This^
    I was blown away by these last four circles, amazing story, and great mechanics. Challenging for normal, but definitely possible. I quite loved it. We wiped about 7 times on our first attempt of P10. This content made mandatory 100 hours of bosses that were essentially target dummies worth it
    (1)

  8. #98
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    996
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    I somehow found them a lot easier than several other past raids. Mechanics were pretty readable to me and there was plenty of time to move to get in position. P 9 was like a revision of past mechanics with some new visuals and p10 was pretty much stay out of stupid. Only time I died was P11 finding out if it was same or opposite color. 12 had a similar decision to make, do I go with the thing or move opposite way. Once you've seen it once, there are no surprises if you don't have tunnel vision and are familiar with FFXIV raids and mechanics.
    (2)
    Last edited by Toutatis; 05-30-2023 at 05:55 AM.

  9. #99
    Player
    Xaruko_Nexume's Avatar
    Join Date
    Jun 2021
    Posts
    671
    Character
    Xaruko Solo
    World
    Seraph
    Main Class
    Red Mage Lv 90
    Its interesting, after finally get a chance to do them this weekend, I actually found them easier than than the previous 4 but my SO found them harder.
    (1)

  10. #100
    Player
    Kyssa's Avatar
    Join Date
    Jul 2021
    Posts
    248
    Character
    Kyssa Kha
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Kes13a View Post
    OP.. I hate to say this, but.. I just ran those

    if I can do them, and enjoy them... all I can say is.. "git gud"

    they werent that hard if you went in there to actually learn and werent afk....

    This is why some folks just don't say anything at all and trudge through the content once if they have to, then never again.

    This is a game. It's meant to be fun. If someone is struggling through mechanic panic, that's not fun.

    One of the reasons I like this game vs others I've played since 1997 is for the most part, this community isn't a "git gud" crowd, but you do unfortunately still run into one here and there that can make something that I find challenging not just a challenge, but a really unpleasant experience. Telling someone to git gud is harsh enough, but saying they're afki'ing as an alternative to learning the mechanics is just rude.

    "Someone like you", who has clearly played for a good while, with all jobs fully maxed can surely offer something more constructive than that.
    (1)

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