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  1. #2281
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by GrimGale View Post
    To add insult to injury, the devs themselves admited to "be not sure what else they could have added to healers".
    Correction, the actual statement was "We're not sure what else we could do for SCH." It wasn't the healers in full, but SCH in particular they referred to.
    (1)

  2. #2282
    Player
    MatchaokaCha's Avatar
    Join Date
    Sep 2021
    Posts
    58
    Character
    Bharbroes Swyrwyrstsn
    World
    Famfrit
    Main Class
    Samurai Lv 64
    Quote Originally Posted by ForsakenRoe View Post
    If it had been OW as a comparison it'd at least have the 3 roles, but no IIRC it was Halo, COD, Battlefield and one other (maybe Titanfall I don't recall). And their point was that we should have Halo Easy, COD Medium, Battlefield Hard, Titanfall 'ridiculously hard'. And my point was that 'what if someone likes Halo, but wants to play Halo on a harder difficulty' and needless to say, that discussion went nowhere. Just like the Lich King, there must always be a simple, one button DPS rotation healer, to keep all the mindless undead from running rampant or whatever the lore was, idk anymore they broke the helmet so y'know

    This is the chart I made, to illustrate what I want the skill floor (green), skill 'staircase' (idk what term to use, middle of the road difficulty, red), and skill ceiling (going for 99th percentile, orange), oh right also it's based on 'how spicy is this curry' because yes, before going for FPS games, the discussion was comparing the healers to curry. And between that and the games, it was hot wings (yes three different analogies and it still didn't seem to help):

    LOL. I thought it would be like those The Balance job guides I used to read on healing. This is pretty straightforward with the spicy food analogy. No, that's just them intentionally misrepresenting you. I can't believe anyone with a head on their shoulders could misunderstand what you just told me. I think this type of healer design is much MUCH more healthier for the playerbase than whatever mess we have right now. Also, HALO? Damn.
    (1)
    Last edited by MatchaokaCha; 05-29-2023 at 04:13 AM. Reason: Trying to be calm. Calm. These healer apologists really be trying me.

  3. #2283
    Player
    elioaiko's Avatar
    Join Date
    Jul 2019
    Posts
    441
    Character
    Junhee Hatsuharu
    World
    Faerie
    Main Class
    Astrologian Lv 94
    There's really no reason for healers or tanks to have such dull dps kits.

    At the end of the day, everyone contributes to a dps check because that's the only thing that matters.

    Why not make it less boring to do so?

    The gameplay dulling is starting to trickle down to the dps jobs and now ppl are really freaking out as if healer and tank weren't suffering for 3 expansions now.

    And telling folks to do ultimate content for more engaging healing is such a kick in the face.
    (10)

  4. #2284
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by elioaiko View Post
    There's really no reason for healers or tanks to have such dull dps kits.

    At the end of the day, everyone contributes to a dps check because that's the only thing that matters.

    Why not make it less boring to do so?
    Because apparently, despite tanks having such crazy amounts of selfhealing and an actual damage rotation (which is not part of their role's duties), and DPS having selfhealing, self mit, party mit (which is not part of their role's duties), the moment we suggest that healers get to have a damage rotation on par with tanks, suddenly the 'holy trinity' MUST be respected. And yes, when people have suggested 'what if the healers had a DPS rotation a bit closer to tanks', certain individuals have twisted it and parroted 'nobody wants to have the stress of doing a DPS job's rotation, while also juggling healing'. Yeh, that's why we aren't asking for a DPS job's rotation. Is it any wonder Yoshi doesn't know 'what healers want' when people who want to keep things as they are now (because it benefits them to have zero skill ceiling) keep muddying the waters?

    If anyone wants to explain to me how a suggestion of mine, to change Dia from 30s to 12s (rescale potency), and add ONE GCD with a 15s CD on WHM makes the damage rotation for the class as complex as something like 'fully optimized DNC or MNK' I'm all ears
    (9)

  5. #2285
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    I kind of find the constant addition of NPC/Trust healers having more support and DPS capabilities massively insulting, because it makes it seem like that's what they want healers to be capable of doing but feel the player isn't responsible enough to handle them.
    (10)

  6. #2286
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    'Let's have the healers able to cast powerful cool spells like Flood, Quake and Death!'
    'Uhh I dunno boss, that sounds too complicated for them, they might get confused and not heal, which is their duty after all'
    'Oh no, you misunderstand. I mean then NPC healers, for the new dungeon NPC thingy we're making'
    'Ohh gotcha, yeh ok no prob. And for the 'player healers'?
    'Same again, +10 potency on the nuke, and some kind of healing skill or two. Get the interns to come up with a new way to disguise '10% mitigation' as a new thing again'
    (24)

  7. #2287
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by MsQi View Post
    He said that it was the beginning of the expansion when things are intentionally easier and that there would be adjustments as the patches come out.
    I'd just like to revisit this comment to remind everyone that they lied
    (15)

  8. #2288
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,040
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ty_taurus View Post
    I kind of find the constant addition of NPC/Trust healers having more support and DPS capabilities massively insulting, because it makes it seem like that's what they want healers to be capable of doing but feel the player isn't responsible enough to handle them.
    It very much comes across as if healer players are considered less capable than bots, better not overload their mental faculties with too many buttons that aren't "press to heal for X".
    (12)

  9. #2289
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by ForsakenRoe View Post
    'Same again, +10 potency on the nuke, and some kind of healing skill or two. Get the interns to come up with a new way to disguise '10% mitigation' as a new thing again'
    "Adjust" their dot so it really isn't an upgrade.
    (8)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  10. #2290
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by GaiusDrakon View Post
    Lmao best part is Yshtola uses Bravery of the Seventh Dawn

    Ryne also uses Banish III lmao
    Venat uses True Stone, True Aero and True Holy.
    (0)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

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