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  1. #1
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    This is why we lose stuff like Kaiten and skills become boring auto-crits...
    (7)

  2. #2
    Player
    DixieBellOCE's Avatar
    Join Date
    Mar 2022
    Location
    Limsa Lominsa
    Posts
    1,132
    Character
    Playful Kitten
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Amenara View Post
    This is why we lose stuff like Kaiten and skills become boring auto-crits...
    No you lose stuff like Kaiten because the average player doesn't know how to press their buttons and that reflects in the data SQE collects.

    Kaiten was a good skill and gave the job some depth, but that depth of knowing when to use Kaiten was too hard for the average player.
    (5)
    Last edited by DixieBellOCE; 05-28-2023 at 11:59 AM.

  3. #3
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    No you lose stuff like Kaiten because the average player doesn't know how to press their buttons and that reflects in the data SQE collects.

    Kaiten was a good skill and gave the job some depth, but that depth of knowing when to use Kaiten was too hard for the average player.
    Well going with what SE gave us, they added auto-crits to the big attacks in that patch and Kaiten was removed as well for "button bloat". If I had to guess they did all of it to reduce variance because it "felt bad" when your big hits didn't crit and to further reduce the variance they just removed Kaiten and baked it in. Whether it was for making the job more accessible or not we will never know for sure as they didn't start "explaining" changes till the next patch.
    (0)