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  1. #1
    Player
    Rychu's Avatar
    Join Date
    May 2023
    Posts
    107
    Character
    Damian Ravenhold
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    See I completely agree that RDM is one of the most designed jobs in the game. I think it is right up there with black mage in terms of how well designed it is. The issue is that the utility is being valued much higher than it currently is. At least in raid content, the amount of body check mechanics gives no chance for RDM to even use its raise so the utility is just a flat zero at that point and the lack of self utility while being the squishiest caster means that RDM can die from Raidwide damage far easier than the other two. My Static's DRK just has a macro now for throwing TBN on me since he knows that even with BIS, I will need it for Raidwides.
    (9)

  2. #2
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    796
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Rychu View Post
    See I completely agree that RDM is one of the most designed jobs in the game. I think it is right up there with black mage in terms of how well designed it is. The issue is that the utility is being valued much higher than it currently is. At least in raid content, the amount of body check mechanics gives no chance for RDM to even use its raise so the utility is just a flat zero at that point and the lack of self utility while being the squishiest caster means that RDM can die from Raidwide damage far easier than the other two. My Static's DRK just has a macro now for throwing TBN on me since he knows that even with BIS, I will need it for Raidwides.
    Eh, Black Mage isn't a well designed job. A quick look at Scathe, Lucid Dreaming, and Blizzard 1 tells you all you need to know about how 'well designed' it is. You can say it's fun if you want, but it's a textbook definition of "Too many hats." That is, they don't actually change or fix the class, but they keep adding new hats to it. How can a perfect class keep getting better each expansion if it wasn't already in a bad place? Yada yada. I can go into a lot of detail as to what makes it a badly designed class but, that has no bearing on personal enjoyment (and people do enjoy it,) nor the topic at hand.

    What I will say, weighing in as someone who loves Black Mage's core gameplay with most endwalker experience on BLM being in DSR of all things, is that Endwalker in general has shafted anyone who wants to simply sit still and cast. Including red mage. Not having personal mit is frustrating. Having to pretend you're a physical ranged DPS in every other mechanic is a serious problem. One Red Mage can do a lot better than Black Mage with how movement-heavy every single EW fight has been.

    As you say, Endwalker is also filled to the brim of mechanics that 1 death = wipe. This is if we're not also including the tight DPS checks all but forcing 2 melee DPS, especially in abyssos, because melee DPS do that much more damage.
    (8)