Always the overused arguments... " It's that easy there for meaningless ".

Difficulty = subjective, I can apply this logic to anything and remove anything that some might find difficult/easy. Positionals true that they are not hard to hit no yet easy to miss in an environment with RNG and a lot of players do not like RNG of any kind ( any crit-variance enjoyers here? ). How bosses are pulled or spin around affects this for positionals. If you're bad or thinking 1 missed positional affects your DPS performance enough to be world ending... I mean I guess?

The other argument is " I rather have them remove it for something better " which more often then not boils down to Square removing it and replacing it with nothing better. Rarely do I know a good example of them removing something and replacing it with new equal or higher skill-expression features. Any Kaiten enjoyers here?

By that logic, just do the following changes...
  • Remove Positionals
  • Delete my 3 button Combo
  • Remove my already braindead resource gauge
  • Then we increase our skills radiuses and ranges
  • Add Melee Tax cause why dahell don't we have it at this point
  • Increase the hitboxes even more
  • Make me auto-walk through content cause where I stand doesn't matter
And now after all of that " Please Square replace all of it with something better " yeah okey... that's right.

How about " No... ".
Does removing positionals make the game any more lazier and easier to play and support the direction of making the game any ounce any SAND GRAIN dumber? if the answer is yes? I am pretty much against it... our Job's have become dumb enough as it is...