I like to think of healer damage in PVP as sort of anti-healing. You can't burst enemies down, but you're chipping away at their health and trying to cancel out their self-healing.Not really. We can make everybody else do damage, but our own damage is a joke in PvP. We only do 5K damage with a Broil, 6K with Mummification, and 3K per tick with Biolysis. But hitting people with Adlo gives 8% more damage, and hitting enemies with Biolysis reduces their damage by 8%. We're great for support, but us getting a kill is the equivalent of Ganesha getting a kill in SMITE (his passive gives the kill count and rewards for it to the closest ally nearby)...unexpected but welcome.
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