Quote Originally Posted by dspguy View Post
I have to wonder if there will be a net benefit to the average player when patch 6.4 drops and they allow players to see prices with the tax built in. It might change how/who players buy from if the MB can be loaded "lowest full price first." It will make undercutting by 1 gil only matter if the items at the top of the list are sold from the same city.

Depending on how often market tax rates change, they should follow it up with a tax to change cities. Add another gil sink and something that might make players second-guess changing cities to get the lower rate.
The buyer tax was changed a long time ago so it's a flat 5% regardless of where you purchase. Seller tax is not going to affect listing order.

There's nothing in the patch notes to indicate that we're getting a new sort order option. All they're doing is changing the Total column to display total price including the 5% tax. It really is no more than buyer QoL so they know they're going to be paying 210,000 for that minion they want and not the 200,000 the seller is asking.

Might want to say fee to change cities instead of tax to make it clearer what you're suggesting. I'm not certain that will help what SE is trying to accomplish with the reduced tax rates.

While the gil sink has an importance to player economy, trying to get the retainer loads balanced at the city-state level seems to be more important to SE at the technical level. I think it will only change if SE is able to create that truly global marketboard system they've been trying to create once the planned infrastructure updates are done.