I guess I'm in the minority for wanting more teamwork in my team based game.
The problem was it was the only tank that dealt with this. WAR can essentially heal itself from 1HP so it doesn't need a healer too much. Same with GNB since they are 1HP with full invuln. PLD is full invuln period. It made no sense for DRK to be the only tank that needed the help of the healers to survive. If the rest of the tanks had the same problem, nobody would have batted an eye (they'd just be annoyed that all tanks dealt with this). But DRK should not be the odd one out, the only one punished. The change to LD was much needed, and now they need to deal with the other "only DRK" problems.



But it still does? Living Dead doesn't make you invulnerable, in serious content all the self heal really achieves is allowing DRK to resolve the mechanic on its own. You're still going to be pretty low health at the end of it.
Living Dead in Abyssos basically was just holmgang with how much Bleeds and autos ate into the self healing.
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