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  1. #11
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Right now I think there are enough shortcuts around using Anima. Stop porting to Blackbrush from Uldah plz.
    (8)

  2. #12
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Majidah View Post
    hey while we are at it, why even have hp bars? maybe we could just ya know, make death optional
    Why optional?
    Just delete the hp bar, and let us guess how much hp we still have during a fight ^^
    (0)

  3. #13
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Jinko View Post
    In 2.0 none of the aerthetye will work.
    Really? I saw spots on some of the new maps suggesting that aetherytes (blue ones, I might add) will still be around. I'm thinking only absented few will be red, but can't guarantee anythin until 2.0 hits.
    (1)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  4. #14
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Felis View Post
    Why optional?
    Just delete the hp bar, and let us guess how much hp we still have during a fight ^^
    fights restrict my liberty; I propose we should just all kind of float by through the game without collision or anything resolving our conflicts through dialog.
    lets think casper: goes through people, can't die, can't fight.
    (1)

  5. #15
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    I like parley.
    (5)

  6. #16
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Excuse me while I ramble on for a bit.

    Back during testing we were able to port around la nocea or at least what we had access to at will. The only requisite was that you actually had to make the trip your self once. Aethers are really just tarted up way points no mater how you look at them.

    I wonder what the reaction would be if they keep the limiter that anima represents but change how it acts?

    What if they scrap anima and replace it all together with a cool down timer? Something along the lines of the length of the timer they put on return when they yanked its anima cost. Perhaps a bit longer though.

    It keeps porting a some what finite resource but one that is far easier to manage. Though with this change it might be best to allow travel directly to the aether nodes via teleportation. Though something would have to be hashed out in the event that a party member had not touched that particular node.

    Though with this solution you would have to use your ports for long distance travel like they were kind of intended for.

    Tl:dr: Pull anima costs replace it with a global cool down timer. Walk your ass to black brush from uldah.
    (4)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  7. #17
    Quote Originally Posted by Neptune View Post
    What kind of immersion-breaking game scenario would descend upon the world like madness, making people cancel their subscriptions left and right if free teleportation was opened up and anima was abolished?
    WHMs will simply learn teleport spells.
    (0)

  8. #18
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    No anima! NO ANIMA! NOOOOO ANNNIIIMMMAAA~!!!!!!!!!!!!!
    (0)

  9. #19
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    free teleports everywhere = no one ever using choco or airhsip

    no thanks

  10. #20
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by TheVedis View Post
    free teleports everywhere = no one ever using choco or airhsip

    no thanks
    WELL The, that's not true. If you only have one teleport per region somewhere in the middle. Chocos will be necessary. Same with airships, because it might be best just to go to the city and travel from there.
    (0)

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