Upscaling gear texture isn't the part of large scale because you're just increasing the texture size of itIf you spend time in some of the unofficial community sites or discords you'll see a lot of modded screenshots. Upscaled textures and different gear show up a lot. Shaders are just reshade/gshade, which is available for pretty much every game, but you can do a lot with just that.
Also upscaling world terrain does not count as well because, yeah, just increasing texture size.
I'm expecting when they claimed modders did "a large scale overhaul" it's gonna be like Skyrim's Lightning overhaul or better anti-aliasing and shadow, stuff like that![]()
A bit of the AA stuff can be accomplished with shaders, though FF14's AA is pretty bad baseline so it doesn't seem to take much to look better there. Shadows and lighting kind of gets hit by shaders as well with more vibrant colors and lighting effects but it isn't like a whole lighting overhaul like SE is doing for the "graphics update". Honestly I think seeing how textures look when upscaled compared to seeing what they look like by default is a cool "graphical update" for those who use it.Upscaling gear texture isn't the part of large scale because you're just increasing the texture size of it
Also upscaling world terrain does not count as well because, yeah, just increasing texture size.
I'm expecting when they claimed modders did "a large scale overhaul" it's gonna be like Skyrim's Lightning overhaul or better anti-aliasing and shadow, stuff like that
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