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  1. #1
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,611
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by VirusOnline View Post
    If I had my way, these soft enrages would go up on a base percent + a modifier scale based on a few things:
    - iLvl
    In order for gear to matter, gear must make you more powerful. If attacks sync up to your item level, then the benefit of gear reduces significantly. This already happens enough with all the content we sync down to and current expansion content is the little content in the game we mostly don't sync in so our gear actually matters.

    The gear could be useful for increasing DPS still, but the extra health is significant in helping you get through fights easier as well.
    (0)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  2. #2
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,014
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Jeeqbit View Post
    In order for gear to matter, gear must make you more powerful. If attacks sync up to your item level, then the benefit of gear reduces significantly. This already happens enough with all the content we sync down to and current expansion content is the little content in the game we mostly don't sync in so our gear actually matters.

    The gear could be useful for increasing DPS still, but the extra health is significant in helping you get through fights easier as well.
    Pretty much, getting better gear already hardly matters since all content in the game can be cleared in just crafted gear. So if incoming damage scaled with better gear there would be even less of a point in getting it... outside of chasing big numbers on fflogs and we can't count that as a game feature.
    (1)

  3. #3
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Absurdity View Post
    Pretty much, getting better gear already hardly matters since all content in the game can be cleared in just crafted gear. So if incoming damage scaled with better gear there would be even less of a point in getting it... outside of chasing big numbers on fflogs and we can't count that as a game feature.
    All content in the game can be cleared in just crafted gear *if everyone in the party is highly skilled. Gear mainly helps weaker groups clear in a timely fashion.

    And I'm not sure if ultimate can be cleared in crafted gear. Has anyone tried?
    (0)

  4. #4
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,014
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Rolder50 View Post
    All content in the game can be cleared in just crafted gear *if everyone in the party is highly skilled. Gear mainly helps weaker groups clear in a timely fashion.

    And I'm not sure if ultimate can be cleared in crafted gear. Has anyone tried?
    Right now you can't. From the bit of DSR that I've experienced you would most likely just get oneshot even with mitigation, if damage however scales with ilvl you might be able to clear it with just crafted gear.

    You don't even need a "highly" skilled party, just people who can press buttons when they need to but yes, better gear is supposed to make fights easier. So if better gear meant the boss just dealt more damage it would somewhat defeat that point.
    (0)
    Last edited by Absurdity; 05-09-2023 at 12:51 PM.

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