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  1. #11
    Player
    Krolja's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    130
    Character
    Krolja Ajor
    World
    Behemoth
    Main Class
    Reaper Lv 90
    I really think something that would fix a lot of the issues would be downsizing the FLs. If they want it to always be 3 GCs, just make it 8v8v8 and then reduce the melee reduction to more a more manageable percentage.
    (1)

  2. #12
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Krolja View Post
    I really think something that would fix a lot of the issues would be downsizing the FLs. If they want it to always be 3 GCs, just make it 8v8v8 and then reduce the melee reduction to more a more manageable percentage.
    Honestly, it would be interesting to see what kind of meta would develop when less power is given to zerging/salted sky shatter in a hypothetical smaller scaled frontline. It would be funny to see stealth-capping MNK be a thing considering it already thrives as a roaming gank job outside of FL.
    (0)

  3. #13
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Krolja View Post
    I really think something that would fix a lot of the issues would be downsizing the FLs. If they want it to always be 3 GCs, just make it 8v8v8 and then reduce the melee reduction to more a more manageable percentage.
    I've said it numerous times, but the most fun I had in FL was when 8v8v8 existed back in the day. 72 players is just too excessive.
    (4)

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