Hunting seems like it would be an appropriate minigame for the island. The game already has a handful of very simple first-person shooting minigames, so why not throw one of those in there?I would really like to see them iterate on Island Sanctuaries, but I have to admit my ideas kind of fall short there. I do know that one half of it has to do with integrating official housing plots (long overdue), but the other half? The actual activities? It has to be better than just gathering, but how? I don't think they want to ever tie battle content to it, so then what do they do with it? Not saying there's nothing they can do, but I'd like to see what people think about it. Minigames?
True. I was also thinking... why not have at least a little battle content? Like finding really strong animals in the wild and having to subdue them in actual combat rather than just catch them? Or something like that. Make it semi-challenging and rewarding
I would agree with adding some of the mini-games, could even be a way to improve the animal catching mechanic which is a bit meh. Personally speaking though I like how Island Santuary is a non-combat place. I liek the idea of it being a more chill place of farming and long-terme planing over combat, but thats just me haha.
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