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  1. #1
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Skiros View Post
    ...people couldn't fathom the thought that WoW could be getting worse.
    This is laughably untrue.

    EVERY TIME a new competitor came on the scene, rumbles and rumors of "The WoW Killer" and as time went on "THIS time for sure/This time it's different, guys!"

    People complained about homogenization, about button bloat, about button pruning, about how the game's best days were behind it (that started as far back as Wrath), and so on and so forth. Each new expansion brought new controversy - "Content's too easy!" "Now content is too hard!", "Kung fu panda?!", "Snorlords of Drowsmore!", "This game is only for Raiders!", "This game is only for dirty casuals!", and on and on it went - and still does. The great irony to me is that WoW's decline hasn't even come from its systems, it's come from irl PR disasters.

    WoW was the only game (relatively speaking) in town back when there were few alternatives and it had the vast lion's share of the MMO playerbase. Consequently its troughs were shallower vs its playerbase. When you have 10 million players, 3 million quitting is less than a 3rd vs if you have 2 million players, 3 million quitting would leave you at negative 50% and be a loss of 150%.

    FFXIV is not a perfect game - no game is - and they've made decisions I think are bad for the game - like not having an Exploration Zone or any grindy new content to jump in and out working on during downtime or late patch droughts (e.g. ARR/HW Relics OR SB/ShB Exploration Zones), and that shortage of content isn't made up by Criterion (premade) and Deep (premade) Dungeons that don't have the pickup group mentality of Eureka/Bozja or EVEN of ARR/HW Relic grinds, and Island Sanctuary isn't even on the same plane - it's more on the playing field of Ishgard Restoration...which was ALSO better, more pick up/grind in downtime compatible and felt like a big community effort!

    But despite all that, I don't think FFXIV is doomed or any of that other nonsense. And plenty of people ARE talking about it. For all the people insisting this community pounce on any criticism of the game, that's not true at all. They don't like hysterical doomsaying or meanspirited attacks on the community of the Devs - if you make a critique and simultaneously bash the community as intolerant, the community is going to be antagonistic...because you did that SECOND part - but it seems to generally respond well to rational critique in neutral tone with workable suggestions. And I think the Devs likely do as well, they're just bad at communicating that.
    (0)

  2. #2
    Player
    hunkygladiator's Avatar
    Join Date
    Jun 2022
    Posts
    266
    Character
    Men-on Edge
    World
    Jenova
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Renathras View Post
    This is laughably untrue.

    EVERY TIME a new competitor came on the scene, rumbles and rumors of "The WoW Killer" and as time went on "THIS time for sure/This time it's different, guys!"

    People complained about homogenization, about button bloat, about button pruning, about how the game's best days were behind it (that started as far back as Wrath), and so on and so forth. Each new expansion brought new controversy - "Content's too easy!" "Now content is too hard!", "Kung fu panda?!", "Snorlords of Drowsmore!", "This game is only for Raiders!", "This game is only for dirty casuals!", and on and on it went - and still does. The great irony to me is that WoW's decline hasn't even come from its systems, it's come from irl PR disasters.

    WoW was the only game (relatively speaking) in town back when there were few alternatives and it had the vast lion's share of the MMO playerbase. Consequently its troughs were shallower vs its playerbase. When you have 10 million players, 3 million quitting is less than a 3rd vs if you have 2 million players, 3 million quitting would leave you at negative 50% and be a loss of 150%.

    FFXIV is not a perfect game - no game is - and they've made decisions I think are bad for the game - like not having an Exploration Zone or any grindy new content to jump in and out working on during downtime or late patch droughts (e.g. ARR/HW Relics OR SB/ShB Exploration Zones), and that shortage of content isn't made up by Criterion (premade) and Deep (premade) Dungeons that don't have the pickup group mentality of Eureka/Bozja or EVEN of ARR/HW Relic grinds, and Island Sanctuary isn't even on the same plane - it's more on the playing field of Ishgard Restoration...which was ALSO better, more pick up/grind in downtime compatible and felt like a big community effort!

    But despite all that, I don't think FFXIV is doomed or any of that other nonsense. And plenty of people ARE talking about it. For all the people insisting this community pounce on any criticism of the game, that's not true at all. They don't like hysterical doomsaying or meanspirited attacks on the community of the Devs - if you make a critique and simultaneously bash the community as intolerant, the community is going to be antagonistic...because you did that SECOND part - but it seems to generally respond well to rational critique in neutral tone with workable suggestions. And I think the Devs likely do as well, they're just bad at communicating that.
    lmao you honestly sound like your avatar
    (0)

  3. #3
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by hunkygladiator View Post
    lmao you honestly sound like your avatar
    ...? o.O

    Not...sure what to make of that...
    (0)