Results 1 to 10 of 47

Hybrid View

  1. #1
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Geometry may very well be transferable between game engine but we aren't talking about a handful of small objects we are talking about a whole zone... lolz

    The way zones work in 2.0 is very different than the way they do in 1.xx, which I already said.

    Go and try and be clever and condescending somewhere else.
    (0)

  2. #2
    Quote Originally Posted by Jinko View Post
    Geometry may very well be transferable between game engine but we aren't talking about a handful of small objects we are talking about a whole zone... lolz

    Go and try and be clever and condescending somewhere else.
    "Condescending", do you even know what level design is? It's objects (compatible with every client, as you know, it's just mere objects), geometry and textures. If 1.x supports this, it's very likely "2.0 maps" are compatible with it as the simple design of areas isn't specific to any engine.

    They can incorporate every FFXI zone itself into XIV if they wanted to, the only thing that wouldn't transfer over is monster/npc data. This is the first time I've heard any one state level design is engine specific.
    (1)