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  1. #1
    Player
    Avoidy's Avatar
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    Jun 2020
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    Chadhadai Oronir
    World
    Balmung
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    Ninja Lv 83
    Quote Originally Posted by TheMightyMollusk View Post
    Endwalker isn't a stand-alone story. It's the culmination of the entire game until now. We've already seen the Scions go through their arcs, get beaten down and get back up again, all that. This is the final climax, where they've worked out their problems and move forward as one.
    It's just not a very interesting setup to me. Imagine watching a long sequel film where everyone's resolved their conflicts already. Sure it's not a standalone story. But if the characters are mostly staying the same, did it really need to be told? To me, Endwalker just felt like the writers wrapping up plot objectives so they could call it a day. From a storytelling standpoint, it simply wasn't memorable to me the way HW or even ShB was. EW felt like a really plot driven story, while everything before it felt more character driven AND plot driven.

    Quote Originally Posted by TheMightyMollusk View Post
    And we've already had that story, so why should we do it again? Do the Scions need to keep getting beaten down so they can go through the same character development over and over?
    What kind of question is this? When I brought up an example of a part of the story that I enjoyed, it wasn't because I want them to do the exact same thing verbatim. It was to show that the story used to have internal conflict and consequences, which isn't possible anymore now that the current cast has run its course.

    Quote Originally Posted by TheMightyMollusk View Post
    You mean after A: we found out she wasn't really a deity, she was a primal, and B: she outright told us to use the rest of her power to charge the ship?
    Yes? To me, these elements actually warrant a lot more discussion and existential dread on the part of anyone who learns the truth. It didn't get enough time to sit.

    Quote Originally Posted by TheMightyMollusk View Post
    If you're referring to the part where we help finish the ship, that was before the Aitiascope (in fact, getting the ship finished was a prerequisite to getting to go down there in the first place).
    I was referring to that part after the Hydaelyn trial, where you're sent on fetch quests for something or other. You'll have to forgive me if I don't remember the specifics; I just recall going through that major bombshell loredump cutscene and then immediately being sent on fetch quests and feeling really taken out of the story at that point.

    Quote Originally Posted by TheMightyMollusk View Post
    There were no burgers involved here at any point. There are brief scenes of the Scions around Sharlayan, because they're basically getting out of the way while the actual tech-minded people get to work. And there's little reaction to Hydaelyn's death because she literally told us to use her soul as a power source.
    I'm saying there should have been a reaction, because normal people don't emerge from the cave of their own ignorance and then just shrug it off without freaking out a little bit. To me this represented a missed opportunity.

    Quote Originally Posted by TheMightyMollusk View Post
    Were we supposed to stop in the middle of dealing with the crisis to worry about dealing with the crisis? It would just come across as padding, and EW's pacing is wonky enough already.
    YES. Fuck this is so awkward to write because you keep asking questions like "so what, should we have dedicated TIME to EXPLORE THIS TOPIC?" and my answer to that will always be yes. Absolutely yes. Kill a fetch quest or two and dedicate that time to actually giving the story realistic debate, disagreement, and drama. 100 times yes.

    Quote Originally Posted by TheMightyMollusk View Post
    Assuming you meant disagreed and that was just a typo.....The alternative was to let the Final Days play out and kill everyone who couldn't make it onto the ship or the moon (and worse than kill, but we didn't know about Meteion's whole "hoard everyone's souls to end reincarnation" plot yet). Which Scion would you really picture saying "Y'know what, screw it, can't save 'em all" and just leaving people to die? (Not to mention, that was basically Fourchenault's arc through most of EW, so having a Scion randomly repeat it at the last minute would be redundant.)
    I did mean disagreed, but I didn't notice because I stop coming here once I leave work lol. The alternative being really really terrible (massive loss of life but not total loss of life) but still better than the possibility of failing and letting everyone die, is exactly what makes those two choices so compelling. Absolutely, give me THAT debate in endwalker please. Fourchenault taking the prissy-bitch route isn't really fair or compelling, because Fourchenault doesn't have the power to fight back against Meteion like the scions do so fourchenault has no choice given his time or resources, but to flee. If it's a scion saying it, then there's suddenly internal conflict; a character's lost their nerve and isn't convinced that we have what it takes. To me, that's compelling. To me, that presents two options that both seem convincing, served up by a character who's able to fight but choosing not to for some reason. I hope you can see how it's different when it's one person saying it versus another totally different person with different circumstances. That's not redundant.

    Quote Originally Posted by TheMightyMollusk View Post
    They're arcane familiars. They're like tiny primals. They are literally not living beings.
    Yeah, I mentioned that in my post. I'm aware that they're not technically alive. If you go back and read it again, you'll see that that entire paragraph was a hypothetical on how they could have made these old characters compelling in post-EW by giving them selfish but understandable motives that force them to behave in understandable but ultimately damaging and conflicting ways.

    Quote Originally Posted by TheMightyMollusk View Post
    It's hard to take this seriously when your first paragraph is complaining about how no one is allowed to die.
    It's but one example of how this game's story lacks stakes or any real drama. If nothing bad can happen to your characters, then the climactic moments lack weight. If your characters are already complete, then their 30 hour endwalker storyline feels like checking off boxes on the writer's plot to-do list without any satisfying character growth.

    Quote Originally Posted by TheMightyMollusk View Post
    The post-EW patches have already reduced everyone but Y'shtola and Estinien to basically cameos while we hang out with Zero and Vrtra, so.....congrats? Whether that will continue into 7.0, none of us can accurately say, unless you have a crystal ball handy.
    Yeah I think I either mentioned it here or in some other post about the story, that I hope they don't just turn Zero into some post-EW filler character who gets removed. I don't even like her, but at least she has issues that can provide space for something different. It's such a low bar but it's better than a cast that's already worked through their shit.

    Quote Originally Posted by TheMightyMollusk View Post
    I've said it before, but: Even though I like the Scions, I would like a break from them for a while. But walking back their entire characters just for the sake of drama would be absolutely terrible writing.
    In my ideal world, we'd just drop these characters because they're finished. But if the writers are too attached to drop them, then they could make them compelling by making them behave like human beings who occasionally do selfish shit to get what they want. Since the scions are actually so good (in a righteous sense) that they're boring, it would feel kind of weird to make Thancred do something selfish just to see Ryne again, but it would also humanize the guy a lot. In the end, we don't need a crystal ball to know that these writers aren't going to have the balls to do anything exciting with the scions, so for that reason I'm glad they're not as present in post-ew and I hope they continue to stay gone so other characters with their own issues can appear and hopefully be interesting.

    Quote Originally Posted by Striker44 View Post
    Note: Blocking someone doesn't remove threads they start from your view in the forums, only posts they make within a thread that's already been started.
    Actually didn't know that, but it explains a lot. Can't say I'm even surprised that the forum block list is about as impotent as the in game blacklist.

    Also, formatting this was a huge pain in the ass, I hate this site. If you reply again I'll probably just respond with like a paragraph or something. I've said everything I wanted to say though, and at this point I feel like I've said it twice. If you don't feel like certain areas of the story are worth looking at closely that's fine.
    (3)
    Last edited by Avoidy; 04-27-2023 at 07:23 PM. Reason: I hate the formatting bullshit on this site
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.
    Quote Originally Posted by Yoshida-san
    Let's consider another theoretical mod: one that displays your character entirely naked.

  2. #2
    Player
    Izar_Chillen's Avatar
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    Nov 2019
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    Character
    Jhuno Whatt
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    Spriggan
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    Scholar Lv 90
    Quote Originally Posted by Avoidy View Post
    It's just not a very interesting setup to me. Imagine watching a long sequel film where everyone's resolved their conflicts already. Sure it's not a standalone story. But if the characters are mostly staying the same, did it really need to be told? To me, Endwalker just felt like the writers wrapping up plot objectives so they could call it a day. From a storytelling standpoint, it simply wasn't memorable to me the way HW or even ShB was. EW felt like a really plot driven story, while everything before it felt more character driven AND plot driven.
    This is one of the downsides to very long drawn out sagas. Times and ideas change , plots alter , and the reveals/truths/reasons for are less impactful because it took far too long to get there.

    It reminds me of the amazing tv show L.O.S.T

    When they realised that they actually needed to start making sense of the bizarre place the survivors ended up being and what was actually happening their reality was was just an "oh that was what it was all along" moment.

    Anti climatic
    (3)