
Originally Posted by
Oizen
For all the unique features Endwalker advertised itself with, I liked one of them.
Ishgard Housing - Released broken, filled in a month, Questionable Lottery system that ignores core issues of the Housing system in the first place.
Island Sanctuary - Boring and Bare Minimum Right Click Spam
Variant Dungeon - Neat Lore Dump, Brainless one and done game play
Criterion Dungeon - Cool concept, Too hard (Normal Should be tagged as Savage), shit rewards.
Criterion (Savage) - Clone of Normal except with harder hitting mobs and an incredibly boring Overall-enrage mechanic, would prefer a unique fight and harder mechanics. (Also shit rewards)
Eureka Orthos - Heaven on Higher, if you like deep dungeons, you'll like this content, does not stand out from the other two in any meaningful way, its just another one.
In terms of whats left, 6.4 and 6.5 are likely going to be more of the same, I can't even think of anything standout left coming to Endwalker. We've seen all of it, whats left is more of the same.