Page 159 of 174 FirstFirst ... 59 109 149 157 158 159 160 161 169 ... LastLast
Results 1,581 to 1,590 of 1738
  1. #1581
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,416
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Either make hitboxes proportionate to the mob in question, or remove the ranged tax on damage. One invalidates the other.
    (11)

  2. #1582
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    Either make hitboxes proportionate to the mob in question, or remove the ranged tax on damage. One invalidates the other.
    totally reasonable and generally agreed-upon takes, not hot takes though.
    (1)

  3. #1583
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    Either make hitboxes proportionate to the mob in question, or remove the ranged tax on damage. One invalidates the other.
    Since they just outright admitted they won't remove the ranged tax with Dismantle's return on MCH, they better be making the hitboxes proportionate.
    (2)

  4. #1584
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    678
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Dancer Lv 100
    Eureka: Elemental chest pieces +2 should be buffed to have +3 to Haste so you are no longer punished for wearing them over the Vermillion Cloak/Kirin Osode armor, this is especially relevant for Healers and Casters who actually have a reason wear the Elemental +2 over the Vermillion Cloak because that allows them to wear headgear for aesthetic purposes.

    Bozja: "Blade's"-stage Relics should be buffed give a Bozja-exclusive buff, maybe another +2 to Haste to match the Augmented Law's Order armor, ideally they'd be given one extra stage to match the Physeos Relics, but that might be too late for that so a +2 flat buff would be enough.
    (1)

  5. #1585
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,588
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    I will randomly use tank LB3 and blame it on the co-tank.
    (0)
    Dim dim dam dada dim dim da dada dim da lilam
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  6. #1586
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Anienai View Post
    I will randomly use tank LB3 and blame it on the co-tank.
    Big ass Rock Wall appears.
    "It was the DRK"
    (5)

  7. #1587
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,416
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Silver-Strider View Post
    Big ass Rock Wall appears.
    "It was the DRK"
    DRK's been turning into Edgy WAR anyway, it's almost believable.
    (4)

  8. #1588
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    For AST, I miss Royal Road and the ability to extend the buff timers more then the six different card effects.
    I hope next expansion they ditch seals (and maybe Minor Arcana) and bring the focus back on the cards (and don't touch Earthly Star and Macrocosmos because I like them).
    。゚✶ฺ.ヽ(*´∀`*)ノ.✶゚ฺ。
    (1)
    Last edited by Mimilu; 05-01-2023 at 06:16 AM.

  9. #1589
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    BLM damage should be lowered to SMN levels.
    (1)

  10. #1590
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,294
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    Either make hitboxes proportionate to the mob in question, or remove the ranged tax on damage. One invalidates the other.
    As someone who basically exclusively plays melee jobs, I'd rather see the hitboxes shrunk. I like greeding for damage, and it feels rewarding to do dumb uptime strats for it.

    Melee isn't meant to be 100% uptime, thats the entire point of it doing more damage.
    (4)

Page 159 of 174 FirstFirst ... 59 109 149 157 158 159 160 161 169 ... LastLast