Quote Originally Posted by Metricasc View Post
3 changes:
1) code it like guardian in PvP (aka damage taken via cover takes into the account of PLD's mits, make hallowed still incompatible with cover for balancing)
2) bring back the 20% mitigation that they had removed back in 5.0
3) increase its range by 5-10 yalms but also have a sister action that disengages cover
Except cooldowns do mitigate incoming damage transferred from using Cover, the only action that does not interact with Cover is Hallowed Ground which never interacted with it directly. Indirectly on double busters it used to be possible, by using mitigation and Hallowed maybe because tank went down and tank buster would go on a DPS or Healer, or other tank ran out of cooldowns. But nowadays, most tank busters apply a bleed or magic/ physical vuln that makes that a pointless exercise, now you might as well just sacrifice yourself and save Hallowed for a more appropriate point in a fight.

While it would be nice to get that mitigation back, personally I rather remove the gauge cost first before any other adjustments are made, as long as it shares a resource with Holy Sheltron and Intervention, it's not worth using.