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  1. #1
    Player
    Jade_Tyrant's Avatar
    Join Date
    Apr 2022
    Posts
    85
    Character
    Tyra Jade
    World
    Famfrit
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ejunniim View Post
    Waaait a minute, I'm completely behind the times! Is a new job really planned? Well, I'd like to see that, really... No idea what it might be, but would guess that it will somehow close ninja's solo equip!
    I don't think there's actually been an announcement unless I missed a comment in some Live Letter, but new jobs with an expansion launch has been a thing with every expansion. The exact details of it aren't set in stone (Heavensward had 3 jobs, they reduced it to 2 jobs per expansion from Stormblood onward, and I think devs have mentioned that they might cut it down to 1 new job per expansion at some currently unknown time in the future), but at least 1 new job with a new expansion is fairly expected.
    (0)

  2. #2
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Jade_Tyrant View Post
    I don't think there's actually been an announcement unless I missed a comment in some Live Letter, but new jobs with an expansion launch has been a thing with every expansion. The exact details of it aren't set in stone (Heavensward had 3 jobs, they reduced it to 2 jobs per expansion from Stormblood onward, and I think devs have mentioned that they might cut it down to 1 new job per expansion at some currently unknown time in the future), but at least 1 new job with a new expansion is fairly expected.
    I would hate this. There is always that one job I don't like at first, and it would irritate me to see only one. Though I'm tired of only the poster job getting the special gear.

    Red Mage got the chicken knife, but Samurai got nothing special. Dancer didn't get a special weapon, but Gunbreaker got Squalls sword. Reaper got a weapon from FFXI, but Sage got nothing. Samurai could of got Sephiroths Sword, though Square seems reluctant to add the Buster Sword, or other swords from FFVII material for some reason. Cyans sword could of sufficed. Though any weapon from Samurai in FFV would of sufficed as well too. Such as the Mutsunokami, which is the most powerful Katana in the FF games that use Samurai. Ame no Murakumo from XIV would of worked too, and tied into the new primal "Susano" of the expansion it debuted in. Would of been great honestly. The Ame no Murakumo is not just from FFXIV, its also from FFV, VI, X, etc.

    Dancer is a trickier one, because chakrams as we know it aren't used in Square Enix games very often. It would more than likely be a fan inspired Chakram. Honestly I think this would of been a great way to create a crossover from Octopath Traveler. Primrose was a popular character, and her "fans" as a reskinned Chakram would of been popular. We've seen reskins that change the weapon before. For example there is the Oni Mace for Dark Knights. Another option would of been to take the fans that Yotsuyu used in her primal form, and made them usable.

    Sage is another tricky case, and since its original job in the series merely wore the same staves as black mage, and white mage, I think it would of been neat to at the least include a special gear peace that is sage exclusive. Perhaps the hat in the job icon from FFIII. Would of been neat and a great way to incorporate FF history as a cool pre order bonus.

    Anyway my point is the pre order bonuses for only one new job need to die. Make it for both please.
    (2)
    Last edited by DamianFatale; 04-13-2023 at 12:48 PM.