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  1. #611
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,322
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    lol, people pretending that the tank isn't the pace setter. Sure, keep believing that your voice matters lol.
    (1)

  2. #612
    Player Kolaina's Avatar
    Join Date
    Sep 2013
    Posts
    1,070
    Character
    Hazy Dreams
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Boblawblah View Post
    lol, people pretending that the tank isn't the pace setter. Sure, keep believing that your voice matters lol.
    They aren’t. They are part of a team. Not the default leader.
    (8)

  3. #613
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,322
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Kolaina View Post
    They aren’t. They are part of a team. Not the default leader.


    next time you're dutifully following behind your tank, I hope you remember this conversation.
    (0)

  4. #614
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,534
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MaxCarnage View Post
    If the tank is undergeared, then it's for the healer to decide if they can handle it. Even if a tank is not familiar with their mits, it is up to the healer to decide if they can handle the improper CD usuage.

    The tank may be the one keeping aggro, but the healer is the one keeping them alive. So if they can handle a squishy, sprout tank double pulling, then double pull.

    I've seen healers keep DPS alive through tank busters and double pulls. If they can do that, they can keep a green tank alive.
    I've seen plenty of tanks especially in Mt Gulg that wiped our party multiple times because they really needed to dial back on the big pulls. Sometimes the tank and healer are on point and it's the dps who are lacking. The point is, every party needs to be assessed individually, instead of going in with preconceived notions. Then the party will be able to adjust as needed, which sometimes may be smaller pulls that die quickly instead of massive pulls that die slowly and cause undue stress.
    (1)

  5. #615
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Boblawblah View Post
    lol, people pretending that the tank isn't the pace setter. Sure, keep believing that your voice matters lol.
    Great community btw.
    (7)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  6. #616
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by MaxCarnage View Post
    I've seen healers keep DPS alive through tank busters and double pulls. If they can do that, they can keep a green tank alive.
    As a healer who has healed DPS through the above, this is 100% correct.

    Trash pulls don't really need a tank if the DPS is decent, a healer can keep them alive. Hell, depending on the boss, a melee can tank just fine.
    (8)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  7. #617
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    This conversation went fun places while I was away.

    Quote Originally Posted by TaleraRistain View Post
    I've seen plenty of tanks especially in Mt Gulg that wiped our party multiple times because they really needed to dial back on the big pulls. Sometimes the tank and healer are on point and it's the dps who are lacking. The point is, every party needs to be assessed individually, instead of going in with preconceived notions. Then the party will be able to adjust as needed, which sometimes may be smaller pulls that die quickly instead of massive pulls that die slowly and cause undue stress.
    This makes me want to ask those who either support single pulling or believe that the tank is the singular pace setter a question. How much does a wipe bother you? Explicitly for dungeon mob packs. How much is it a problem in your opinion to wipe?
    (3)

  8. #618
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Emerging from my cobweb-coated casket to once again state that YPYT is the coward's mindset.
    (14)

  9. #619
    Player
    CNitsah's Avatar
    Join Date
    Jun 2020
    Posts
    733
    Character
    A'zalie Nitsah
    World
    Louisoix
    Main Class
    Summoner Lv 100
    Quote Originally Posted by MaxCarnage View Post
    Being the one person in a run who doesn't want to play a certain way and expecting 3 others to conform is exactly what being self-centred is. In this example, the tank that wants to single pull while the other three members of the duty want double pulls. This is grade school stuff.

    You can't have 3 people who all want the same thing be self-centred. That's called group interest. The one person who does not share the group's interest and expects conformity is self-centred.

    Like, hello? Did you actually write that and think, "yes, that makes sense". Geez.
    Once again, you present that as if it was a choice, but sometimes it's the best they can deal with. I'm for adapting to the level of the weakest link of a group. It makes sense to slower when the person seem to not be able to do more. Because most of the time, the weaker link of the group will not be able to step up to the lvl of the better one. You see the matter as a simple mathematic problem, we're 3, you're 1, so adapt. And if he can't, you may wipe. That's ok, but forcing your pace and complaining other can't keep up or won't let you force them is wanting both sides of the coin.

    Also your whole argument is based on number makes it right. There are more casual on this game, so I guess overall, you guys play the wrong way, and should adapt to casuals. (it's ridiculous example, but it show how the argument is flawed)
    (0)

  10. #620
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by CNitsah View Post
    Once again, you present that as if it was a choice, but sometimes it's the best they can deal with. I'm for adapting to the level of the weakest link of a group. It makes sense to slower when the person seem to not be able to do more. Because most of the time, the weaker link of the group will not be able to step up to the lvl of the better one. You see the matter as a simple mathematic problem, we're 3, you're 1, so adapt. And if he can't, you may wipe. That's ok, but forcing your pace and complaining other can't keep up or won't let you force them is wanting both sides of the coin.

    Also your whole argument is based on number makes it right. There are more casual on this game, so I guess overall, you guys play the wrong way, and should adapt to casuals. (it's ridiculous example, but it show how the argument is flawed)
    Casual doesn't mean single pull exclusively nor does it mean unskilled. In my experience people tend to get better when presented with the opportunity to do so. Such as having more mobs to tank. Besides even if that singular tank doesn't think they are up to the task, the rest of the party usually is and can pick up the slack.
    (7)

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