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  1. #21
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,516
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Time or two someone's gotten ahead of me because I take a couple seconds to zone into a new area. Zone in and they're already at the first pull, heading for the second. Pop sprint and try to catch up but sometimes they just continue on to the second pack not noticing or caring that the tank isn't there and then Hydaelyn isn't going to save them. Sometimes they're close enough for a gap closer and sometimes not.

    What annoys me is getting rescued into things when that happens because now I don't know what's around me at first or what my positioning is. Died a time or two on that when I couldn't get mit up fast enough.
    (2)

  2. #22
    Player Shinkuno's Avatar
    Join Date
    Mar 2015
    Posts
    568
    Character
    Shin Kuno
    World
    Raiden
    Main Class
    Arcanist Lv 10
    Quote Originally Posted by PredatoryCatgirl View Post
    Maybe because we're sick of getting blamed when the healer pulls and I can't pull aggro off of them because they keep running to the second pack. Seriously, I main tank but I almost never play it in roulette because I don't know the team I'm going to get. How hard is it to just let the tank run in first?

    And don't tell me to use Sprint. Sprint is part of my mitigation. I use it when I need to move faster to dodge something. it. You might as well tell me to pop Rampart between packs because it looks cool.
    Is this bait?
    (6)

  3. #23
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,546
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by PredatoryCatgirl View Post
    Maybe because we're sick of getting blamed when the healer pulls and I can't pull aggro off of them because they keep running to the second pack.
    That doesn't happen to me because I sprint ahead of the party the moment it begins and few people can keep up with me, nevermind run ahead. As I run through mob packs I hit my aoe attack without stopping, timing it perfectly to line up with the mobs passing through me. When any battle ends I immediately hit sprint because it lasts 20 seconds out of battles and I move on ahead before they do. It's worked in thousands of dungeon runs.
    (3)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  4. #24
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    But tank isn't actually the role in need most often. The roulette's adventurer in need just doesn't update or lags.
    (6)

  5. #25
    Player
    PredatoryCatgirl's Avatar
    Join Date
    Sep 2021
    Posts
    592
    Character
    Khara Relanah
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Rongway View Post
    You should be running ahead of them. A single shield lob gives you enough enmity to hold something until someone else deals about 70x as much damage as your shield lob (or heals 140x as much).
    That's good for one mob. Meanwhile I still have to pull the other four off when the fools start AoEing. And don't tell me to cycle through. Targeting in this game is trash.

    Quote Originally Posted by VeyaAkemi View Post
    And so you should when your mitigations are most important, which is during trash pulls that output far more damage than most boss mechanics, right?
    Yes, to dodge things. Not to get from point A to point B faster. Saying I should use it that way because the rest of my team is impatient is like saying the healer should sacrifice DPS for more heals because I don't use enough cooldowns.
    (1)

  6. #26
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    I've found tanking to be easy. Do your AoE spam, use your mitigation, and that's like 90% of being a tank.

    If you get aggro...and even if it's a pull i know I won't survive if I take it from you...imma do it. I'm a tank. I die first. Not you. And if I die first then I know I did my job well as long as I did my Aoe rotations and mitigations.
    (2)

  7. #27
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,483
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by PredatoryCatgirl View Post
    And don't tell me to use Sprint. Sprint is part of my mitigation. I use it when I need to move faster to dodge something. it.
    You're using sprint wrong, then.
    Tank main since the start and if someones pulling ahead of me it's a good indication I'm not going fast enough. Thankfully it never happens as I use sprint to get there.
    (9)

    http://king.canadane.com

  8. #28
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by PredatoryCatgirl View Post
    Maybe because we're sick of getting blamed when the healer pulls and I can't pull aggro off of them because they keep running to the second pack. Seriously, I main tank but I almost never play it in roulette because I don't know the team I'm going to get. How hard is it to just let the tank run in first?

    And don't tell me to use Sprint. Sprint is part of my mitigation. I use it when I need to move faster to dodge something. it. You might as well tell me to pop Rampart between packs because it looks cool.
    I've been playing this game for nearly 10 years and have run thousands of dungeons on tank. I can probably count on one hand the number of times DPS or healers ran in front of me. It is this player's opinion that if this is a common problem for you... it is probably your problem. The moment that barrier drops, start going. The moment trash mobs are dead, start moving to the next group/boss. Other players shouldn't be in front of you that often.
    (7)

  9. #29
    Player
    PredatoryCatgirl's Avatar
    Join Date
    Sep 2021
    Posts
    592
    Character
    Khara Relanah
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by dspguy View Post
    I've been playing this game for nearly 10 years and have run thousands of dungeons on tank. I can probably count on one hand the number of times DPS or healers ran in front of me. It is this player's opinion that if this is a common problem for you... it is probably your problem. The moment that barrier drops, start going. The moment trash mobs are dead, start moving to the next group/boss. Other players shouldn't be in front of you that often.
    I do this. Not exactly possible when you have a ranged DPS standing by the exit when the boss dies (an option I don't have since I'm melee and have to position the boss a certain way) hit sprint and go. It doesn't happen all the time. It just happens enough that its frustrating.
    (0)

  10. #30
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,167
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by PredatoryCatgirl View Post
    That's good for one mob. Meanwhile I still have to pull the other four off when the fools start AoEing. And don't tell me to cycle through. Targeting in this game is trash.
    You should be AoEing too. I'm not going to sit there single targetting when I can do 5x-8x as much damage with AoEs.
    (8)

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