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  1. #31
    Player
    Semirhage's Avatar
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    May 2015
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    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Sebazy View Post
    That thread of discussion was everywhere back then. DPSing vs non DPSing healers was a huge topic pretty much from mid to late ARR until early SB when Cleric Stance getting neutered broke the back of the argument and effectively smushed the two sides together wether they liked it or not

    It's actually pretty rare to see a healer in level cap content that's not throwing any DPS at all now. Back then it was fairly common.
    This was always the strangest of bizarre takes to me. I've played multiple MMOs before this one. FF14 is the first game I've ever seen with I pLaY a HeALeR TO heAL, HeALeRS SHouLd HeAL ONLY advocacy group. I've never seen an RPG where anyone's argued this. It's the weirdest box to cage the healer role in, and it's so anti-reality that it hurts my brain.
    (2)

  2. #32
    Player
    Sebazy's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    In fairness, I'm fairly certain FFXIV wasn't the first MMO to come up with a cleric stance style concept, but I certainly don't remember any other MMO having a method of gating healer DPS that was quite so clunky and poorly implemented.
    (5)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  3. #33
    Player
    Semirhage's Avatar
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    May 2015
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    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Also fair, but I've never played a game where I spent more than...I wanna say 50% maximum of my time healing outside difficult cutting-edge content. I've played games where that other 50%+ of the time has been spent buffing, attacking, debuffing, even (zzzzzz) /sitting for MP, what have you, but entering a game, be it video, board, tabletop, anything where the expectation is "spend most of my time spamming healing spells" is such a wild departure from how game design works that it's strange to see so much constant, obstinate harrumphing about it.
    (1)

  4. #34
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Semirhage View Post
    This was always the strangest of bizarre takes to me. I've played multiple MMOs before this one. FF14 is the first game I've ever seen with I pLaY a HeALeR TO heAL, HeALeRS SHouLd HeAL ONLY advocacy group. I've never seen an RPG where anyone's argued this. It's the weirdest box to cage the healer role in, and it's so anti-reality that it hurts my brain.
    Keep in mind in other MMOs healers mostly just supported with buffs and all that as well. Damage moves were there, but if you were using them literally you had nothing to do, which did not happen that often. One of the MMOs I played I was having to throw out buffs left and right when I wasn't healing, and I got to use a single damage move once every 30s-1m depending on where we were at and the group. I have a sneaking suspicion that was part of the mindset, the fact that healers in other MMOs were mostly just plain support, DPS was something you just didn't do that often.
    (2)

  5. #35
    Player
    Semirhage's Avatar
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    May 2015
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    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by RyuDragnier View Post
    Keep in mind in other MMOs healers mostly just supported with buffs and all that as well. Damage moves were there, but if you were using them literally you had nothing to do, which did not happen that often. One of the MMOs I played I was having to throw out buffs left and right when I wasn't healing, and I got to use a single damage move once every 30s-1m depending on where we were at and the group. I have a sneaking suspicion that was part of the mindset, the fact that healers in other MMOs were mostly just plain support, DPS was something you just didn't do that often.
    It's also partially just me; the first MMO I played, that was the expectation for healers. Buffing, healing, and /sit, with an occasional damage spell. Everyone could use a pet in that game, and the zeitgeist had healers use the standard Eos-style healing one (unless they had something rarer). I did that for like...five minutes, then noticed just how infrequently I *actually* had to heal the tank. Yeah, it was more hectic with a shorter GCD than FF14, so the typical casting profile looked something like

    regen-> (3 GCDs) -> cure-> (1 GCD) -> regen-> (1 GCD) -> buff -> (1 GCD) -> cure -> (4 free GCDs)

    so it was less obvious than the vast monotonous stretches of no damage that current FF14 has, granted. But I saw those gaps, realized how little of the heavy lifting the healing pet could take off there, and swapped it for a damage dealer. People may have found it odd when they saw me pull the damage pet out, but noticed they stayed alive just fine. Those gaps have always existed. And as long as games aren't designed to be white-knuckle always on point healing catastrophe scenarios, they always will. Community expectations are weird; they often refuse to understand what the concept of a skill ceiling means, and that you can't just...design it out of a class. It's going to be there. The design determines whether it's boring or not.
    (4)

  6. #36
    Player
    Osmond's Avatar
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    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Renathras View Post
    Title.

    Per the Liveletter, SCH is going to be able to glamour their Faerie to be Eos, Selene...or even Carbuncle. Which...should be interesting and should make SCH's Carbunkle actually cast things.

    Wonder what Aetherpact will look like...
    Just a setup to consolidate the fairies in 1 button to give that free hot bar a new ability for 7.0. A returning, improved ability? That’s what I’m assuming.
    (0)

  7. #37
    Player
    Liam_Harper's Avatar
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    Feb 2018
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    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Semirhage View Post
    This was always the strangest of bizarre takes to me. I've played multiple MMOs before this one. FF14 is the first game I've ever seen with I pLaY a HeALeR TO heAL, HeALeRS SHouLd HeAL ONLY advocacy group. I've never seen an RPG where anyone's argued this. It's the weirdest box to cage the healer role in, and it's so anti-reality that it hurts my brain.
    It's funny because in games like WoW you have a whole range of dps buttons with the option to talent into more ...and you heal non-stop. Sometimes you barely get the chance to press your dps buttons. FF14 is one of the few games that won't let you play healer to heal and the Sylphies will argue to the death about changing any of it.

    Most healers in FF14 are simply terrible players. I mean, we have people who claim P5-8s is a big jump in healing when you heal less than in Normal modes in other games. It's still a joke of a tier in terms of healing.

    Sylphies play healer to turn their brain off and be carried and "I play healer to HEAL" is a convenient excuse. Suggest making content much harder and the argument swings to "I play this game to have FUN and relax" and "think of the new players, they'd be stressed!".
    FF14 players would be absolutely delighted with a healer that simply has a 400 potency DoT with infinite duration, pulses a passive HoT on the raid, one aoe heal with 1500 potency and that's it. It'd be the most played job by a mile. They honestly might as well do that and cater to their clearly intended audience instead of stringing their handful of remaining MMO players along on false hope. The majority of players who want to actually play a game quit for other MMO's or rolled dps long ago.
    (6)

  8. #38
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Semirhage View Post
    This was always the strangest of bizarre takes to me. I've played multiple MMOs before this one. FF14 is the first game I've ever seen with I pLaY a HeALeR TO heAL, HeALeRS SHouLd HeAL ONLY advocacy group. I've never seen an RPG where anyone's argued this. It's the weirdest box to cage the healer role in, and it's so anti-reality that it hurts my brain.
    It's because FFXIV is **extremely** casual from the get go, despite the game telling you in multiple instances that DPS as a healer is recommended. The bar for job competency is extremely low.

    Quote Originally Posted by Liam_Harper View Post
    Most healers in FF14 are simply terrible players. I mean, we have people who claim P5-8s is a big jump in healing when you heal less than in Normal modes in other games. It's still a joke of a tier in terms of healing.
    It's not just a healer thing. The general playerbase as a whole is pretty bad. I was in Tower of Zot yesterday and I, as a Sage, did more damage on trash packs AND bosses than both of the "DPS".

    Yes I think one or both were new, and I completely understand that, but by level 80 you should at minimum know a basic ST rotation and AoE rotation. That's not asking for much.

    Hell, I even joked at the beginning when they said they were new: "The goal is to do more damage than the healer". They failed that goal that day.

    Quote Originally Posted by Osmond View Post
    Just a setup to consolidate the fairies in 1 button to give that free hot bar a new ability for 7.0. A returning, improved ability? That’s what I’m assuming.
    CBU3 and repackaging removed abilities and giving them back later. Name a better duo.
    (5)
    Last edited by Deceptus; 04-01-2023 at 10:38 PM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  9. #39
    Player
    Osmond's Avatar
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    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    …….all I can think of to add a new ability, that cost fairy gauge(they need tools to use that thing and not just a tether) is……lol. It’ll be funny if it does a AoE crit buff of 3% for 50 fairy gauge. May as well be the shield healer to have crit buffs as its identity. Let SGE have the high dmg DPS.
    (1)

  10. #40
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Liam_Harper View Post
    FF14 players would be absolutely delighted with a healer that simply has a 400 potency DoT with infinite duration, pulses a passive HoT on the raid, one aoe heal with 1500 potency and that's it. It'd be the most played job by a mile. They honestly might as well do that and cater to their clearly intended audience instead of stringing their handful of remaining MMO players along on false hope. The majority of players who want to actually play a game quit for other MMO's or rolled dps long ago.
    This is what I want. It wouldn't end the arguments (because let's face it, nothing ends MMO players bickering over job design and balance), but it at least would settle the eternal Sylphie clamoring for what amounts to a green limited job. You want to feel skilled and accomplished with an APM of 6? Have at it. Be my guest. Watch your visual novel movie and pretend you're an accomplished video game player. Dance in Limsa with your legend title having pressed your heal spell 15 times in the whole instance. You go you.
    (1)

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