



you are a female elf xD Try being a cat girl.
uhhh to me the key words that I like are... Our "FIRST" graphical update, meaning there will be more, its not "THE" graphical update. So I'm glad graphics are going to continue evolving with the rest of the game, as they should.... They are vital just like engaging gameplay.
Its possible they are laying a framework to standardize this procedure in the future as needed, or updating the engine as far as not immediate aesthetics are concerned. I would welcome that. why wouldn't they look at the engine if they are already messing with the graphics.
In a sense, I'm fairly sure that what they are doing already requires engine adjustments.you are a female elf xD Try being a cat girl.
uhhh to me the key words that I like are... Our "FIRST" graphical update, meaning there will be more, its not "THE" graphical update. So I'm glad graphics are going to continue evolving with the rest of the game, as they should.... They are vital just like engaging gameplay.
Its possible they are laying a framework to standardize this procedure in the future as needed, or updating the engine as far as not immediate aesthetics are concerned. I would welcome that. why wouldn't they look at the engine if they are already messing with the graphics.
If the engine could already handle and render truly metallic materials, they would've already done that as that thing isn't exactly bottlenecked by performance but by coding. That means they're integrating that functionality. i.e. adding PBR-type shaders, that's basically a partial under the hood overhaul by itself. Not sure how far that overhaul extends and how much they're replacing/adding in terms of code, but it isn't a minor thing.
This is why the wait is so difficult. It could be a dud or a "meh, cool I guess" or have worthwhile and exciting far-reaching consequences both aesthetically and technically.
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