Quote Originally Posted by DrWho2010 View Post
it's just all pure RNG. quality progress on the bar does not translate in anyway to getting excellent or outstanding procs when you move to the next step.

Quote Originally Posted by Jojoya View Post
It's all completely random.

Using HQ materials offer no more benefit than NQ materials. That was thoroughly tested by a group of players back in late HW or early SB (can't remember which). There was no difference in quality assigned regardless of which they used. If your making your materials, might as well use Quick Synth then lower quality when done to save inventory space. If you're buying them, buy whatever is cheapest (some materials are extremely cheap even as HQ thanks to those farming Salvaged Accessories for gil) and again lower quality to save inventory space.

The quality bar on the Fabrication Station when building a part or house skin doesn't seem to mean much either. At best, it might indicate a slightly increased chance to get Excellent or Outstanding Progress. It feels like another lottery where you wait to see if you'll win. If you do, you get excited. If you don't, at least you still get the consolation prize (progress or completion of your project).

I've long since stopped paying attention to it since I can't control it in any way and getting the proc feels just as random as getting the quality bar to increase in the first place. I make sure I have all the materials I need if there are no procs at all. If I get lucky, then I've got materials saved for my next project or to sell on the marketboard to get back some of the original material costs.
Now I'm curious... If everything is just RNG, then what's the point of having a "100 pts system"? It seems like a feature to mislead players thinking HQ mat would play a role! LOL!