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  1. #11
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by remiff View Post
    snip
    uhmm I admit I missed your point, I may have missed something with my reasoning. My proposition also works with the current rotation: when you summon Titan you have 4 topaz rites as usual and you have 4 Mountain bursters. If the 4 mountain busters oGCDs were untied by topaz rite, you could use them as the oGCD during titan. If we now assume that topaz rite does less damage than ruin 3, a hungry dps, if he doesn't need high movement, would prefer to use "Ruin 3 > Mountain burster > Ruin 3 > Mountain burster > Ruin 3 > Mountain burster > Ruin 3 > Mountain burster " instead of topaz rite. Assuming Mountain burster has a % chance of doubling topaz rite's damage at this point instead of using Ruin 3, the player should be careful to use topaz rite to get even more damage. In this way we have:
    1) the player must choose whether to do more stationary damage or have more mobility
    2) the player must be careful to vary his rotation in case of proc
    3) the player must be careful to manage the time and not to exceed with resources

    This thing already exists more or less with the smn before 72 but is then lost. Before 72, emerald ruin 3 does less pps than ruin 3, but is instant. then the smn is put to choose whether to do more damage and use ruin 3 or have more mobility and use emerald ruin 3.
    This proposal is based only to make, in my opinion, the most boring evocation, less boring. Also, titan mobility would be used for a just cause and not because it has to be done

    Anyway, I like your idea to make the smn rotation more interesting and frenetic overall.
    I also like the fact that I have to use ogcd elementals as fast as possible in order to get into burst at the beginning and having other elementals inside the lego phase

    Of course, it's completely different to how I had thought. i even would have added cast time to the various elementals ahahah In this way having a fairly stationary rotation I would have liked to find a way to manage carbuncle placement.
    Giving him skills that involve good positioning: rescue, searing light, radiant aegis 2 (aoe), a heal with a reset cd when phoenix appears, a dot aoe to position.
    For the dot I had also thought about the possibility of resetting the timer every time the carbuncle re-enters the area : position the dot under pet -> move the pet out of the dot area -> reposition the pet in the dot area to reset the timer (which might sound silly, but between base rotation and game mechanics it might not be so straightforward in practice) ah clearly the dot cannot be as strong as garuda's. I am not so clueless as not to consider that this dot can get buffs and with the timer reset continue to have them.
    Yes, the toilet brings advice ahahah

    on phoenix I think the your first option is the smartest choice to make. the oGCD one would be a utopia, but realistically I expect more the first option. Knowing me I will hardly ever use it t.t but it sure makes more sense than it does now.
    (2)
    Last edited by Ggwppino; 03-27-2023 at 07:12 PM.

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