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  1. #11
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Garlean Gunblader. Gaius' fighting style, but with dual gunblades. Varro couldn't even replicate Gaius' fighting style with the Emerald Weapon properly without giving it several extra arms. So I can imagine the WoL being able to do it with at least two garlean gunblades.
    (1)

  2. #12
    Player
    Winterfang's Avatar
    Join Date
    Apr 2022
    Posts
    70
    Character
    Roderick Yorvasch
    World
    Exodus
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Amenara View Post
    I just want a new dual wield class using single handed axes...
    I know the bosses in the Hero's Gauntlet were essentially jobs not going in, but Berserker could fit the bill for that.
    (1)

  3. #13
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by DrWho2010 View Post
    so you want a clone of black mage?
    Sure, any caster that hardcasts can only be a BLM clone and nothing else.
    (14)

  4. #14
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    I want something that uses the scouting armour, but I want it to be more spy themed. I realize that Ninja already has those elements, but I want something that's more western?

    It's so hard to think of something that is more than just a rogue, but isn't quite a ninja that would also at the same time fit in well in the FF universe. Ninja really already has such a heavy grip on the spy/assassin themes. The one idea I do have is more of a magical spy, but I don't know how that'd work since SE is trying to homogenize the classes.
    (1)

  5. #15
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Originally, I wanted Geomancer, or Chemist as a Healer, because we really needed a New healer.
    But now that we have one:Sage...IDK
    Im kind of Happy. I think we should be done with making any new jobs, and just focus on BALANCE.
    Id take that over another new Job
    (2)

  6. #16
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Golemancer. Its a class that exists only in the lore. It comes from Ancient Ampador. They imbued their beautifully sculpted soul kin with light magick and set them up as guardians all over Ancient Ampador. Those same golems were used to counter Mcach's Voidsent and were able to successfully induce a stalemate with them for a time thanks to that and their newly formed White Magicks.

    You guys remember the Sin Eaters from the First and those that were slowly turning into Sin Eaters, including the WoL, right?

    Well, like how Reapers use voidsent to give themselves a new form of power, what if whatever Sin Eater light that remains bound to the WoL's aether was used to temporarily give life to their own set of golems based off of the Light Warden bosses from the First?

    Basically, we would create our own Sin Eater Golems based off the Light Wardens to do our bidding.

    Well, that's as far as this idea has gone in my head so far. xD
    (2)
    Last edited by Soge01; 03-18-2023 at 03:24 PM.

  7. #17
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Merchant, uses scales. Use the power of wealth and commerce to buff your allies, and to attack and debuff your enemies.
    (1)

  8. #18
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    I've said this before.., and seeingbhow the OP originally alluded to something new, not something old..,

    Dynamis Leaning/Based Classes..,
    <Likely very light Armored jobs, if any armor at all due to enhancing themselves, or their forms with Dynamis. if cloth was "armor", then ____ is "cloth">

    Caster:Space based attacks, or Transparent/Hued ranged attacks.
    <Since the main casters dealt with Pull/Rescue, Aetherial Manipulation(BLM) and RDMs melee gapcloser.>

    One that pulls enemies closer(not as BLU), Or concentrates them, with Hardcasts that lead into ogcd dodges.., kinda like a Healer Slidecast openness with movement that allows avoidance per the hardcasts(like Dualcast, but benefiting other aspects, not casting time related)
    [just a potential idea, as a new caster doesn't have to fall into this idea of a Hardcasting Job, with a low recast that allows for movement and ogcds like healers..,]

    Dynamis enhanced "Scouting" Armored Class..,: a class/job melee with the intent of weakening mobs/debuff/dot/cc, within melee range, With variable dynamis modes, like armoring with it/damage increase.

    Can't say if a Dynamis Ranged could work in a logically illogical way.., but if needs be a Healer like Chemist could work.[but I doubt it's chances as ALC issues, but a Phys Ranged Support makes sense. specially I'd their Ranged tool is largely grenade/pot/Syringe Launcher-gun. but to each their imagination.]

    Healer could have a Hint of dynamis, but it'd need make sense how it's largely healing.., Unless Hybrid Healers return, with AST/Dynamis Healer being Hybrid/Mixed healers again.
    Offering a good regen of sorts, be they party/solo buffs[doesn't have to be health], or generating shields[that build in strength, that then expire into a heal.., otherwise if hit, block as much as they have strengthened/stacked overtime. prepreshield?]

    [can't bother thinking beyond what I imagine classes to divide.., Like 4 tanks that don't have differences between Sustain/Dmg. or Healers going back to three types. allowing for future variability/less same-ishness. 2maim/strike/Scout, 4 PhysRanged Support/Selfish?. 3 Casters with their twist of gap/CC closers, and SMN the odd one out with their unique movement shifts and lack of hardcasting.]
    (0)

  9. #19
    Player
    Sheriyana's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    335
    Character
    Namissa Minami
    World
    Balmung
    Main Class
    Machinist Lv 100
    I just want mystic knight, a melee caster that does damage through elemental spells they cast on their weapons. Could have cast bars for big fast combos or some massive explosive single attacks, I don't know, it could be amazing though. In FFV they use regular swords but could be a dual wield class too, as long as the core idea is maintained.
    (3)

  10. #20
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
    Posts
    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    I want an actual ranger/hunter/sniper job. Take bow from bard and let it use a harp weapon. Gosh this is one of the biggest annoyances I have with the job variety right now. Bowless bard could even be moved to scouting armor.

    Other than that, I want stuff that this game likely can't handle, or the devs supposedly can't think of creative ways to implement.

    Beastmaster (pet job)
    DoT job (not summoner, I LIKE the design of new summoner, it just needs to be fleshed out to actually feel like a max level job at max level)
    A healer that actually heals by DPSing (kardia does not count, kardia is literally just a focused fairy)

    From there, I just want less homegenizing. I want healers to actually feel different from each other. I don't want to feel like a WHM with carpal tunnel when I play AST, I don't want to feel like a less clunky but weaker SCH when I play SGE.
    (3)

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