Results 1 to 10 of 138

Hybrid View

  1. #1
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    ……….had a long time thinking about it. Why AST the least played. Can only look at fflogs for evidence. It’s not the rework cards that the problem. Looked at between SCH and AST at the time AST was a shield healer to compete with and was mostly neck-to-neck. Now it’s competing with WHM. The only problem I see is too much button usage despite their healing tools are strong. Astrodyne is their pseudo presence of mind with mp recovery. Don’t really need the 3rd seal, just 2 seals is all you need. ……………the only thing I can see the issue is…..make the card effect AoE and buff malefic’s potency close to WHM’s Glare 3. Everything else with AST is fine, except synastry.
    (0)

  2. #2
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Osmond View Post
    ……….had a long time thinking about it. Why AST the least played. Can only look at fflogs for evidence. It’s not the rework cards that the problem. Looked at between SCH and AST at the time AST was a shield healer to compete with and was mostly neck-to-neck. Now it’s competing with WHM. The only problem I see is too much button usage despite their healing tools are strong. Astrodyne is their pseudo presence of mind with mp recovery. Don’t really need the 3rd seal, just 2 seals is all you need. ……………the only thing I can see the issue is…..make the card effect AoE and buff malefic’s potency close to WHM’s Glare 3. Everything else with AST is fine, except synastry.
    How long, would you say, that you thought about this? Just curious.
    (3)

  3. #3
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Osmond View Post
    ……….had a long time thinking about it. Why AST the least played. Can only look at fflogs for evidence. It’s not the rework cards that the problem. Looked at between SCH and AST at the time AST was a shield healer to compete with and was mostly neck-to-neck. Now it’s competing with WHM. The only problem I see is too much button usage despite their healing tools are strong. Astrodyne is their pseudo presence of mind with mp recovery. Don’t really need the 3rd seal, just 2 seals is all you need. ……………the only thing I can see the issue is…..make the card effect AoE and buff malefic’s potency close to WHM’s Glare 3. Everything else with AST is fine, except synastry.
    My views on it are simple.

    It's the least played because it's an unenjoyable slog at all levels of play.

    Soloing quests/fates? It's got the slowest solo job in the game.
    Pugging casual content? It's sure rewarding to slave away buffing randoms who usually can't even keep their GCD rolling.
    Progging Savage with a static? Learning fights whilst trying to do the 2 minute burst dance right in the middle of a major mechanic that demands your attention is great fun. Focus on the mechanic and miss the buff window? You need to sit out the next one as well to get back into alignment. Peak gameplay.

    Frankly I'd even take 3.0 AST over what we have now, at least it was rewarding to play when things did work out well.
    (10)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  4. #4
    Player
    Faidid's Avatar
    Join Date
    Mar 2023
    Posts
    19
    Character
    Malazan Bridgeburner
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Sebazy View Post
    My views on it are simple.

    It's the least played because it's an unenjoyable slog at all levels of play.

    Soloing quests/fates? It's got the slowest solo job in the game.
    Pugging casual content? It's sure rewarding to slave away buffing randoms who usually can't even keep their GCD rolling.
    Progging Savage with a static? Learning fights whilst trying to do the 2 minute burst dance right in the middle of a major mechanic that demands your attention is great fun. Focus on the mechanic and miss the buff window? You need to sit out the next one as well to get back into alignment. Peak gameplay.

    Frankly I'd even take 3.0 AST over what we have now, at least it was rewarding to play when things did work out well.
    The card mechanic back then mattered too...what we have now is laughably basic. The AST and SCH were stripped down way too much. Taking DPS and class distinguishable abilities away from healers was the single change I resent the most since coming to this game...Yoshi should have known better. Homogenization might be good for lazy devs quick fixing balance, but it's not fun or interesting for players.
    (3)

  5. #5
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Sebazy View Post
    Pugging casual content? It's sure rewarding to slave away buffing randoms who usually can't even keep their GCD rolling.
    Just today via the DF Roulettes:

    Had a Ninja in Keeper of the lake who was spamming their ranged attack (throwing dagger) right next to the boss instead of doing their melee combo.

    Had a group in Barbie (normal) who spent most of the first phase on the floor. The entire fight took 20+ min (no wipe). The person who died most? The MCH who is the most mobile job in the game on a fight that just requires a lot of movement.
    (3)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]