I'm with you. The dream...I'd happily give them years of radio silence if it meant they'd just axe the current engine, rip out the teetering tower that is the 1.0 code, and just recode/redo the engine from the ground up. If it means we can finally get all the QoL, Graphics, UI, and systems improvements we've been clamoring for, by all means take as long as you need. Anything to stop hearing excuses about why things are limited and broken.
Hell, make that a new expansion: FFXIV: A Realm Rejoined.
Most of the 1.0 code is gone at this point by their own admission.
The problems they have now were a result of poor planning in 2.0 and beyond. That's really just the nature of big projects, but SE seems to do everything in their power to avoid actually going back and resolving technical debt. It probably doesn't help a significant portion of the player base doesn't really hold them accountable.
The 1.0 "code" was abandoned before 2.0 became reality. The underlying game engine, battle mechanics and crafting mechanics were all changed. I am unsure how people still believe that there is any code from the 1.0 version of the game in 2.0 ...
Artwork, some geographical features, and gear design ... those were retained.
The current limitations in code are most likely due to the requirements that the game run on a PS3 at launch.
It's incredible now that it's basically 5 months because of "holidays", "emergencies", "time to polish".
Certain people always say "it's just an extra 2 weeks, why are you upset", and then shortly after when it's ANOTHER 2 weeks on top of that, they repeat the same line, ignoring that it's actually been a 4 week increase. The goalposts truly have been shifted and are continuing to shift. Can't wait for 2 years from now when it's 8 months between patches but it's still only "2 more weeks".
You will say same thing when goes to 6 months every patch. You will say what's 2 months more.
well it's understandable that some people keep bringing up 1.0 code stuff.The 1.0 "code" was abandoned before 2.0 became reality. The underlying game engine, battle mechanics and crafting mechanics were all changed. I am unsure how people still believe that there is any code from the 1.0 version of the game in 2.0 ...
Artwork, some geographical features, and gear design ... those were retained.
The current limitations in code are most likely due to the requirements that the game run on a PS3 at launch.
remember at the launch of Endwalker people had problem logging in because they were thrown out the queue and it was because of a 1.0 code. But ofc that was a server code and not Engine Code. But because it was a 1.0 code it keeps coming up
Last edited by Fayt1203; 03-15-2023 at 12:34 AM.
You don't even know how much 1.0 code is in current game. Logging servers were affected. But the point isn't only that they copy pasted whole lines of code (not all were bad mind you), but mainly the time restriction to make 2.0 meant that they needed to make many decisions, that in the end made the current code unoptimized and not truly future proof and we all can feel it.The 1.0 "code" was abandoned before 2.0 became reality. The underlying game engine, battle mechanics and crafting mechanics were all changed. I am unsure how people still believe that there is any code from the 1.0 version of the game in 2.0 ...
Artwork, some geographical features, and gear design ... those were retained.
The current limitations in code are most likely due to the requirements that the game run on a PS3 at launch.
COVID isn't over.It's funny how they said they will go back to normal schedule once COVID is over a few years ago.
Then in the live letter they announce that the patch cycle will be 4 months instead of 3.5.
And now it's 4.5 months after 6.1
I wonder how the white knights will defend this.
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