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  1. #1
    Player R041's Avatar
    Join Date
    Mar 2019
    Posts
    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by TaleraRistain View Post
    ...
    Yeah I mean I get they exist in general. But it's never been a real problem, even day of. We're designed to be able to basically brute force through everything with AoE and overheal. Unless of course your comp was SGE + GNB* day of, then FML. lol
    (Again only strictly talking about Mobs/Trash)

    It just doesn't compare to a lot of the decision making we need to do in other MMOs, or ARR-HW of course. And we can say that's good or bad depending on who wants that type of content. But ultimately it just is.

    I don't deny we have to think in some content, mostly boss mechs. But I literally try not to do any content with trash anymore, because I fall asleep. :/

    I almost wish we got rid of it altogether, or the trash phase in dungeons were shorter. Because they're not enjoyable. They did right by the trash adjustments in Alliance/Raid.
    (3)
    Last edited by R041; 03-14-2023 at 05:00 AM.

  2. #2
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,646
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by R041 View Post
    Yeah I mean I get they exist in general. But it's never been a real problem, even day of.
    The tether in Amaurot was. Once we figured it out and that mob got focused down, groups didn't have issues. The boosted Dohn Mheg mob could also delete your tank's HPs. I mean, we know these examples because we learned to watch for them and react because they were impactful.
    (3)