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  1. #1
    Player
    Oni_Akuma's Avatar
    Join Date
    Jul 2014
    Posts
    194
    Character
    Oni Akuma
    World
    Gilgamesh
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Mistress_Irika View Post
    Honestly, I prefer feast over crystal conflict.

    Don't get me wrong. I'm not down talking cc. I will grind that all day over frontlines (anything to keep away from the daily roulettes). I can finally go back to staying up all night playing pvp. However, the amount of thrill that I'm currently experiencing in crystal conflict is not as big as I had it in feast. It doesn't feel survival driven to me since everyone is focused on a moving crystal. I wish that they would have actually kept their word and locked the mode instead of deleting it altogether.
    Well said. Usually I'm a villain when pointing my opinions cause I'm edgy but that is what I am trying to say for those who don't know what they're taking about.
    There was a high amount of thrill which gave that dopamine rush like Feast. And if you are a duelist, that is multiplied 5x over against high end players. Until you figure out the perfect timing to maximize your potions and counterplay immediately like it was 2nd nature.
    (1)

  2. #2
    Player
    Iceboy's Avatar
    Join Date
    Nov 2015
    Location
    The Feasting Grounds
    Posts
    63
    Character
    Morgana Fujiwara
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Oni_Akuma View Post
    Well said. Usually I'm a villain when pointing my opinions cause I'm edgy but that is what I am trying to say for those who don't know what they're taking about.
    There was a high amount of thrill which gave that dopamine rush like Feast. And if you are a duelist, that is multiplied 5x over against high end players. Until you figure out the perfect timing to maximize your potions and counterplay immediately like it was 2nd nature.
    Ngl, that what made me play it like crazy starting on season 3 onwards. Nothing beats the feeling of 2 high-end teams playing against each other to the extremes of fully stacked culling time until someone makes a misstep. I miss the "deathmatch" aspect of it, since all of the others modes are objectives, would love for a "the fold" type of match with this new pvp system, 5 kills and you win, that would be nice
    (1)

  3. #3
    Player
    Oni_Akuma's Avatar
    Join Date
    Jul 2014
    Posts
    194
    Character
    Oni Akuma
    World
    Gilgamesh
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Iceboy View Post
    Ngl, that what made me play it like crazy starting on season 3 onwards. Nothing beats the feeling of 2 high-end teams playing against each other to the extremes of fully stacked culling time until someone makes a misstep. I miss the "deathmatch" aspect of it, since all of the others modes are objectives, would love for a "the fold" type of match with this new pvp system, 5 kills and you win, that would be nice
    Exactly bringing it back would be amazing. The pvp community is small but we do know who are the hackers in this game. The problem with bring current kit to fold would be that it has not many use cases. We will have to renew all moves to be balanced around 10%-30% increases skill. Mitigation maxing between 20% for tanks and 35% for Chiten for sam.

    Returning to the games roots as well as class gauge. The best thing FF did right. Revamping to a good 16-24 button per class on which out the 24 we can use 3 - all additionals like Feast. That way. We have Rock Paper Scissors counterplay.
    (0)
    Last edited by Oni_Akuma; 03-10-2023 at 12:30 PM.