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  1. #1
    Player
    Boldprint's Avatar
    Join Date
    Jun 2017
    Posts
    64
    Character
    Bold Print
    World
    Gilgamesh
    Main Class
    Warrior Lv 100
    its the new boss fight, its not better it sucks, no one was asking for harder msq content. they made very punishing, before if a someone was new and under geared the rest of the group could carry them through and you wouldn't be stuck in that crap hole for a hour. now it just sucks.
    (1)

  2. #2
    Player
    Tiramu's Avatar
    Join Date
    Sep 2022
    Location
    Limsa, allied to Gridania
    Posts
    287
    Character
    Tira Mu
    World
    Raiden
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Boldprint View Post
    its the new boss fight, its not better it sucks, no one was asking for harder msq content. they made very punishing, before if a someone was new and under geared the rest of the group could carry them through and you wouldn't be stuck in that crap hole for a hour. now it just sucks.
    Thats not the approach you should be taking, and is a player problem not a game problem. The new fight isn't even that hard, if you're rolling up under geared to the point that you need a hard carry through content then there is an answer to that. Gear up.
    (10)
    WHM / BLM / SMN / NIN/ DNC / Omnicrafter and Gatherer

  3. #3
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Boldprint View Post
    no one was asking for harder msq content
    Which is absolutely incorrect. There are many players that have been asking for MSQ content to be increased in difficulty.

    Normally i disagree with them but when it comes to the original versions of the initial expansion level cap duties, I usually agree. It's an awkward experience when new players do the level 59/69/79 dungeons and ilvl sync places the party at an appropriate ilvl for the dungeon then turns around at the first level 60/70/80 dungeon and ilvl syncs the party to X.5 ilvls instead of starting X.0 ilvls so it's faceroll. Those duties end up a letdown for what should be the more memorable moments of the MSQ.

    Now Ascian Prime feels like an Ascian Prime (comparable to the player level) where in the past it was "I thought Ascians were supposed to be powerful and dangerous, this was easy". You can still carry that one player through the duty if the rest know what they're doing. Right now, we're still in the learning period as players who haven't been in the duty since the change get used to the new mechanics. As more learn them, runs will go more smoothly.

    If you're struggling, use Duty Support to practice. The NPCs know what to do, learn from them.
    (2)

  4. #4
    Player
    SnowVix's Avatar
    Join Date
    Apr 2019
    Posts
    766
    Character
    Charming Tulip
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Boldprint View Post
    its the new boss fight, its not better it sucks, no one was asking for harder msq content. they made very punishing, before if a someone was new and under geared the rest of the group could carry them through and you wouldn't be stuck in that crap hole for a hour. now it just sucks.
    so you can't just zone out and ignore mechanics like it's Crystal Tower, therefore it's bad? you and i have different ideas of what "bad content" is.
    (2)