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  1. #1
    Player
    Moonsprite's Avatar
    Join Date
    Feb 2019
    Posts
    117
    Character
    Evie Serenity
    World
    Coeurl
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Liam_Harper View Post
    I love the comments blaming players who "asked" for this.

    If you're a professional multi-billion dollar gaming company with decades of experience and the best you can do is "farm 1500 tomes" because a handful of players "told you to", you don't deserve customers. You should be capable of making a good game by yourself, like thousands of other gaming companies out there are perfectly capable of doing.
    It wasn’t just a handful of players. There were posts weekly during Bozja/Zadnor, and Eureka with complaints. People complained on Reddit with thousands of upvotes, Twitter, social media, etc. I doubt the only reason they decided to make this step simple is solely because of the complainers, but it validated their decision. Most likely this decision is also attributed to putting the money and development time into other things, like another ultimate, deep dungeon, criterion/variant, whatever island sanctuary stuff is coming and 7.0 expansion. I am not defending the decision to make it tomes for relics, but I can see why it ended up that way.
    (9)

  2. #2
    Player
    rainichan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    627
    Character
    Caelia Silverarch
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Reinha View Post
    You don't know what people were expecting? I don't know, maybe not the exact same step twice in a row? A journal with different targets to slay. A new trial. Some crafted parts. Materia melding. A reason to actually do the new variant/criterion content released in Endwalker. A modicum of creativity, like the devs used to have back in ARR.

    You're acting like it's impossible to do a proper relic quest without Eureka/Bozja and it's simply not the case.
    You cherrypicked this out of everything else I said lmao.

    Yeah ok.

    I don't know what people were expecting when every since relic in basically every patch they have done a myriad of different things that plenty of players complained heavily about "I hate this content why do I need to do it for my relic this is so stupid."

    Already in this thread I've seen "well they could have made it that you run old araids!"

    THEY DID. THEY DID THAT IN SHB FOR BOZJA. You could run 18 CT raids, 18 Mhach raids, and 18 Ivalice raids for guaranteed drops of the coloured crystals you needed out of each area, or run fates in ARR/HW/SB areas for a non-guaranteed Atma drop rate for them to vary the content. You know what happened? 18 Syrcus Towers (because it's the quickest) and fates in HW/SB areas because "Mhach and Ivalice take too long." Same with the 6 crystals needed from any lv60 msq dungeon. People ran Antitower because it was the quickest to get what they wanted. So they didn't have to do more work.

    Do you see a pattern here? It's the same with every relic prior to this too. The fastest way to gain light on the light step for the HW Lux weapon was running A1S until your brain oozed out of your ears and by god did people do that method because it was the quickest. Whatever the quickest method is, is what people want to do with the least amount of complaining beyond "god I hate this dungeon/content why do I have to run it and why do I need to run it so much."

    I'm not disagreeing that this was disappointing, but to pretend it's not because of the whining and complaining of "it's too much work and I hate having to do this content to get items for my relic" is absurd, and that is why I said "I don't know what people expected."

    Quote Originally Posted by Moonsprite View Post
    It wasn’t just a handful of players. There were posts weekly during Bozja/Zadnor, and Eureka with complaints. ...
    100% this. The devs say they listen to their playerbase and go with what they say they would like. They said they hated Eureka/Bozja content, hate the running of one duty etc. and here we are. There's definitely other factors into this that we don't see (either FF16, overhauling everything graphical for 7.0, etc.) that may have had a hand in it, but to say that players complaining that everything is too hard/too grindy/I Hate This Content And I Hate Running It most definitely had a big hand in it too.
    (5)

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