


No wonder we have such a lack of ideas recently. Y'all are always so focused in being able to do stuff solo above everything else, it's kinda ridiculous how you still prefer to play a MMO.



Where in my post did I say anything about solo? I want the content future proofed so it doesn't have to be the new fancy thing of the month in order to actually do it. If that's solo or with a party I do not care.
There's a reason MMOs have been in decline. The genre will probably never die, but a lot of people have gone back to preferring things they can do solo while having the option of bringing other people along. This is one (but far from the only) reason you'll find so many people that don't bother to engage with group content in FFXIV - they scratch that particular itch with a Souls or a Monster Hunter. Even Blizzard, the train wreck they are, has noticed the trend and (after hilarious amounts of resistance) begun providing a plethora of options for solo-focused players.
Last edited by Absimiliard; 03-08-2023 at 04:55 AM.
A lot of people just simply like being part of a world in the grander scheme, regardless of whether they elect to partake in the content or the game in a grouped or solo manner.
However, frankly speaking, Xirean is not wrong. Parts of Bozjan Southern Front were so woefully poorly future proofed that they actually needed to go back and hotfix in better rewards, just so people could actually progress their relic. e.g.,
Neither of these is anything to gawk at or weren't at the time. Sadly, content such as exploratory content always has this possibility. Even more sadly, is frankly, if you were behind or playing catch-up with the relics on Shadowbringers, then it was a fairly abysmal experience.FINAL FANTASY XIV Hotfixes (Feb. 15, 2021)
・ The number of loathsome memories of the dying obtained upon completion of the critical engagement “The Battle of Castrum Lacus Litore” in the Bozjan southern front has been increased from 1 to 5.
・ The maximum number of Bozjan coins that can be obtained from personal spoils in the critical engagement “The Battle of Castrum Lacus Litore” in the Bozjan southern front has been increased from 26 to 100.
・ Completion of the critical engagement “The Battle of Castrum Lacus Litore” in the Bozjan southern front will now reward mettle and Allagan tomestones of revelation or experience points.




There is no denying Bozja's future proofing was poorly thought out. Nevertheless, the solution would be to buff it to compensate or implement a power scaling balance. They would later attempt to do so but not anywhere near strong enough to make palatable.Neither of these is anything to gawk at or weren't at the time. Sadly, content such as exploratory content always has this possibility. Even more sadly, is frankly, if you were behind or playing catch-up with the relics on Shadowbringers, then it was a fairly abysmal experience.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
That's always the risk they play when they attempt to confine a relic to a particular subset of content, or as intertwined to the degree that Resistance weapons were to the Bozjan Southern Front.
There are a good dozen things they can do for the content, but they should not need to hotfix in better rewards for a piece of content in the first place, frankly speaking. I don't know how the Delubrum Reginae experience is now, but last I attempted that back in Nov~ time. I had 2 other people after a 15-minute capped queue and took a further 50 minutes complete, not that I mind this very much, but it doesn't exactly strike me as the most compelling piece of gameplay, contrary to what people might want to elude to.




Pretty much anytime you require a level synced content it will hurt future proofing because people want to gain power as they level up, not lose it.That's always the risk they play when they attempt to confine a relic to a particular subset of content, or as intertwined to the degree that Resistance weapons were to the Bozjan Southern Front.
There are a good dozen things they can do for the content, but they should not need to hotfix in better rewards for a piece of content in the first place, frankly speaking. I don't know how the Delubrum Reginae experience is now, but last I attempted that back in Nov~ time. I had 2 other people after a 15-minute capped queue and took a further 50 minutes complete, not that I mind this very much, but it doesn't exactly strike me as the most compelling piece of gameplay, contrary to what people might want to elude to.
Its why people hate the CT raids or getting stuck in Sastasha on leveling roulette.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
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