Quote Originally Posted by CStrife912 View Post
Yeah if you look at the special sites for what they put in from 5.1-5.5 and compare them to 6.1-6.3 outside of no 'exploratory zone' they have tried more risks with the content like variant/criterion and island sanctuary. Heck even a complete rework of PvP as a whole which has been received mostly well granted some much needed balance etc is required. It is just more rewards to run things but then you could turn that into one variant once a week and get a currency and get 10 gets you a mount or 5 gets you a minion like that's what tends to happen. I mean it would get people to run them more but its not a run out of want more like a run out of sheer will haha. But I'm glad to see someone more level headed in all this.
Honestly, they have taken more risks with this expansion than they have with any previous one - It's just unfortunate because some of these risks have equally been a slap in the face for some players, understandably - That being said, I would have liked for it not be 'at the expense of something else' type deal - Granted, development resources aren't infinite, but it would be nice, for example, to get newer content without it necessarily coming at the expense of older, and more well-received content (e.g., Deep dungeon in ShB, or lack thereof)

That said, I have also recently replayed through the story up to Stormblood to accompany a friend, and honestly, I can appreciate where some of those resources have gone, especially when I think back to how soul-sucking the experience of ARR used to be. I wouldn't want to wish that experience on anyone else, especially if there is a '10-year plan' - Though sure, it sucks that the resources are being pulled from elsewhere.

T;DR - I think they just need to reconsider their development philosophy - For whom are they developing the content, and to what end? - There's a bit of a paradigm shift, in that they're shifting too far away from any form of time sinks, which to a degree is a bad thing if they stray too far from it. Equally, I do think they need a larger team. Again, newer content shouldn't necessarily come at the expense of expanding on older content.