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  1. #11
    Player
    kazaran's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    635
    Character
    Elrond Peredhel
    World
    Seraph
    Main Class
    Gladiator Lv 50
    THey are revamping the engine which is nice, however they are also adding back load zones to make enviroments more varied in 2.0.

    Unfortunatly I fear the Ps3 coudl very well hold things back just like the Ps2 did with XI. Sure the PC version looked much better, even the 360 version but the engine, updates and featues were limited to what the Ps2 coudl handle, and they already held back on the Ps3 version do to it's memory limitations and Sony's poor design of it.

    Saying you don't see any limitations is clearly beign blidn to the systems design and the common complaints by developers about it. The memory isn't unified, there is a imitation to offsetting to the split design. The lack of hardware audio encoding, It all takes a hit, especially when MMO's come into play. The system is simpyl no where near todays PC's, even what is now todays middle grade PC's.

    THe number one complaint by the large majority of high end develoeprs is the memory contraints and poor system design of the PS3. Plain and simple, it can not come close to todays PC's. Saying it can play an MMO like FFXIV at the same level as a PC is pure ignorance. It is already and issue, requiring an overhaul.

    SE has said the graphics core will be highly scalable. To fuction on lower end PC's and the PS3, but enahanced for higher end PC's. Let's hope this holds true. However there is no need to add in load zones again for a PC due to PC's havign much higher memory, and Vram alone, that is between double to 4 times the total of the Ps3 alone. Todays Gpu's can stream textures and data much faster, in addtion to having more meory on each side to play with.

    They need to make sure the Ps3's limitations do not affect current players and other PC gamers.
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    Last edited by kazaran; 04-02-2012 at 10:27 AM. Reason: TO correct the clueless