Not sure what your point is considering the online store is objectively garbage and rips the players off. People will always whale out for stuff like that regardless of how bad it is, doesn't automatically mean it's good.
Yeah, we can look at games like Diablo Immortal. Its not good, its not healthy, it rippes them off, but they still do it. I would tbh buy some things of FF14 online story.... But 20€ for an outfit is something Im not gonna supoort. But they know its worth it for them, because they know people gonna buy it. So it not worth lowering the price, because the ammount of people who would gonna buy it for cheaper is not that higher, as ammount of people who are gonna buy it anyway. So they would loose money.
I mean look at lootboxes and gamepasses. Completely predatory practices that prey on people with poor impulse control/gambling addictions, yet people still shell out tons of money for that stuff, some of which are *HORRENDOUSLY* unfair/require a ton of investment to get anything good.Yeah, we can look at games like Diablo Immortal. Its not good, its not healthy, it rippes them off, but they still do it. I would tbh buy some things of FF14 online story.... But 20€ for an outfit is something Im not gonna supoort. But they know its worth it for them, because they know people gonna buy it. So it not worth lowering the price, because the ammount of people who would gonna buy it for cheaper is not that higher, as ammount of people who are gonna buy it anyway. So they would loose money.
This is a meme right? Sure, let's give them a break and get some new blood in here instead.
The dream is that we get a game we're not forced to play, but continues to actually act like a live service game with engaging content throughout the life of the game. What you want is just.. No game most of the time? Why does it always have to be extremes where either the MMO takes up 100% of your time, or it literally isn't engaging whatsoever?
Say that about any other MMO and it just straight up dies because people know it's in maintenance mode. Maybe admit that they're not actually putting the same amount of effort into the game and reduce the monthly fees, lower the cost of the next expac.
How many more new people can we con into actually believing this is an MMO at this point. We're surviving off of false hype and borrowed time. What's even more funny is you all actually let the streamer hype con you into believing they'd actually continue playing the game. But in reality they just took your money by playing the MSQ as slowly as possible and overacted. If any of them actually liked the game, we'd have more streamers and a more engaging community after they finished MSQ.
Unfortunately XIV is living off of the idea that it can release LESS content as other live service games AND lack the whole engaging combat, gearing, and open world part. But hey, we have FOMO housing.
7.0 needs to show that it's more alive as an MMO than both Shadowbringers and Endwalker combined to actually prevent a freefall at this point. There are a lot of eyes on their next move, and if they release another flop, then have mercy on XIV because there's nothing else to really do, and not everyone's trying to sub to do Variant for 10 minutes then AFK sit in Limsa.
Last edited by R041; 03-04-2023 at 10:12 AM.
Enlighten me, what is it? Because if I were to pick a game engine, it'd be the one my studio has been familiar with for 10 years and could quickly pull talent from. The rumor is it's a forked XIV+ version of Crystal Tools. Isn't Luminous just another fork off of Crystal?
But thats exactly what you wanna do, if you dont want to get stale, overused content. Fresh blood can have fresh ideas.
And dont worry, you gonna farm criteon next week for relic light farm :>
You know I will. lol
And yeah, I do believe we need to cycle some people around. Just like the Scions. They're stale, Devs are stale. We're all stale.
Maybe with XVI finishing, we might get some actual new blood and new ideas? Now I'm a lil hype.
I personally don't play other MMOs at the moment but anytime I see talk about the content we get, it always seems way better off than other games (ex: wow with one patch in one year).Unfortunately XIV is living off of the idea that it can release LESS content as other live service games AND lack the whole engaging combat, gearing, and open world part. But hey, we have FOMO housing.
7.0 needs to show that it's more alive as an MMO than both Shadowbringers and Endwalker combined to actually prevent a freefall at this point. There are a lot of eyes on their next move, and if they release another flop, then have mercy on XIV because there's nothing else to really do, and not everyone's trying to sub to do Variant for 10 minutes then AFK sit in Limsa.
That comment about 7.0 just screams FFXIV forums. Shadowbringer and Endwalker had the biggest boom of population in the game but sure, it's gonna die. Not denying that there's problems with the game of course, but you guys blow it out of proportions all the time.
They said its not Lumi. And it seems you dont know how game development works. For MMO? Yes, you dont wanna change engine, of course. For new custom project? Yes, you can do it, why wouldnt you?. Also, Lumi engine used in FF15 and Forspoken are so far from each other, its not even close. And you make it that artists cant adapt? Man, Im gonna tell you that a most of them work in multiple at once!
Also, all your stuff about engine before was pulled from your arse. You know Lumi have nothing to do with Yoshida, right. Its not "theirs". So I really dont know what he would prove. You talking about the Lumi fork for FF14? We dont know whats that can do, but I can assure, that one is not enough for standalone title.
Yeah, the boom wasn't because Shadowbringers was good. It's because WoW was bad and there was a major media campaign to get everyone to quit. We can't really conflate the 2, because if we did then we wouldn't be low pop right now.
It's not like we magically solved all of our problems, and we all of a sudden had better systems than WoW. They're 2 very different games. WoW arguably has better gameplay engagement and longevity overall.
Also don't compare XIV to other MMOs, you need to compare it to all Live Service games. This isn't 2001 anymore, the line is blurred.
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