i'm not talking about gear though there are some pretty notable grievances there but this is not the reason why i made this thread

i was pretty fatigued from fights with no checkpoints (e4 and e8) to where i have no real desire for future fights to be designed that way. it's okay to have in an ultimate but in savage it's just frustrating to wipe at the end of a 12-13 minute fight because somebody choked up

and now i'm feeling fatigue from doorbosses. maybe it's the way they designed this tier but it feels like they were blinded by the desire to prevent any mechanics whatsoever from being cheesed or otherwise done in a non-standard way. (this isn't the only example as i know there are other instances of this, but for example in e10s you could shield through and cheese the dog orb mechanic, in p1s you could sac one of the cubes, and in p2s a paladin or gunbreaker could invuln cheese a mech towards the end of the fight without taking a DD, since their invuln prevents them from taking any damage and having the dd applied.)

at this point i'd say it'd be worth considering just doing away with doorbosses in a different way, and that way is to just make a 5th floor