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  1. #1
    Player
    Reinhardt_Azureheim's Avatar
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    Oct 2017
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    Reinhardt Azureheim
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    Alpha
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    Dark Knight Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    FREE 1700p self heal at 60s
    I assume you mean Equilibrium, than one is actually 2200p (1200p + 5 x 200p/tick). But otherwise generally solid comment.

    One small addition here is that Thrill of Battle's recovery boost affects every single heal potency Warrior has.

    - Equilibrium (direct + regen)
    - Shake it Off (direct + regen)
    - Storm's Path finisher heal
    - Raw Intuition / Bloodwhetting / Nascent Flash [debunked]

    But yeah, honestly despite all of that I currently think I feel like im trolling not playing DRK right now. In content where the mitigation isn't as necessary for myself I can toss Oblation + TBN on other targets with great liberty and in content where it matters, I am still very tanky, bring a ton of damage and am conditionally (almost forced thanks to them designing fights around it) even more powerful with Dark Mind. That and Living Dead is arguably the best invuln now, short of the 1min shorter cooldown of Holmgang.

    Tough times honestly.
    (1)
    Last edited by Reinhardt_Azureheim; 02-28-2023 at 12:47 AM.

  2. #2
    Player
    Iyrnthota's Avatar
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    Iyrnthota Sparrow
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    Warrior Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    I assume you mean Equilibrium, than one is actually 2200p (1200p + 5 x 200p/tick). But otherwise generally solid comment.

    One small addition here is that Thrill of Battle's recovery boost affects every single heal potency Warrior has.

    - Equilibrium (direct + regen)
    - Shake it Off (direct + regen)
    - Raw Intuition / Bloodwhetting / Nascent Flash
    - Storm's Path finisher heal

    But yeah, honestly despite all of that I currently think I feel like im trolling not playing DRK right now. In content where the mitigation isn't as necessary for myself I can toss Oblation + TBN on other targets with great liberty and in content where it matters, I am still very tanky, bring a ton of damage and am conditionally (almost forced thanks to them designing fights around it) even more powerful with Dark Mind. That and Living Dead is arguably the best invuln now, short of the 1min shorter cooldown of Holmgang.

    Tough times honestly.
    IIRC the Thrill heal boost doesn't affect the RI/Bloodwhetting/NF heals. I remember that being a thing people tested on 6.0 release.
    (2)

  3. #3
    Player
    Reinhardt_Azureheim's Avatar
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    Reinhardt Azureheim
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    Alpha
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    Dark Knight Lv 100
    Quote Originally Posted by Iyrnthota View Post
    IIRC the Thrill heal boost doesn't affect the RI/Bloodwhetting/NF heals. I remember that being a thing people tested on 6.0 release.
    Turns out that one is completely right, I'll correct my original post for that.

    Probably because the healing from it isn't specifically originating from a "healing action" like Storm's Path, Shake it Off and Equilibrium I guess. On the bright side, means you don't have to worry about potential value you wouldn't get otherwise.

    A small addendum - while less relevant, there are ways to enhance the healing potency from RI/BW/NF.

    Where Thrill of Battle specifically mentions HP recovery via healing actions on self, a tool like Essence of the Savior lists "Increases healing potency by 60%". Banner of Solemn Clarity also works. This I just tested because I felt like remembering that I found ways to enhance that heal before.




    So in this case for the heal to be enhanced it must not list the source of the healing potency, only that the healing potency or healing recovery is enhanced as RI/BW/NF don't count as "healing action".
    (0)
    Last edited by Reinhardt_Azureheim; 02-28-2023 at 01:05 AM.

  4. #4
    Player
    Iyrnthota's Avatar
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    Iyrnthota Sparrow
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    Quote Originally Posted by Reinhardt_Azureheim View Post
    Turns out that one is completely right, I'll correct my original post for that.

    Probably because the healing from it isn't specifically originating from a "healing action" like Storm's Path, Shake it Off and Equilibrium I guess. On the bright side, means you don't have to worry about potential value you wouldn't get otherwise.
    Yeah, it would be a little redundant in most use cases, but part of me wishes it did just for laughs.
    (0)

  5. #5
    Player
    Reinhardt_Azureheim's Avatar
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    Reinhardt Azureheim
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    Dark Knight Lv 100
    Quote Originally Posted by Iyrnthota View Post
    Yeah, it would be a little redundant in most use cases, but part of me wishes it did just for laughs.
    *small update on that response post 15min later, go check it out o3o/*
    (0)

  6. #6
    Player
    Iyrnthota's Avatar
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    Quote Originally Posted by Reinhardt_Azureheim View Post
    *small update on that response post 15min later, go check it out o3o/*
    Well now that is interesting.

    Damn, I wish we had current WAR during the heyday of DR, I went healer spec a few times when we were all otherwise DPS.
    I bet it'd be great with the new regen on Shake as well.
    (1)

  7. #7
    Player
    Reinhardt_Azureheim's Avatar
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    Reinhardt Azureheim
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    Dark Knight Lv 100
    Quote Originally Posted by Iyrnthota View Post
    Well now that is interesting.

    Damn, I wish we had current WAR during the heyday of DR, I went healer spec a few times when we were all otherwise DPS.
    I bet it'd be great with the new regen on Shake as well.
    Honestly, I ran heal/support Paladin with various utilities back then, was surprisingly good to run around doing what healers would do otherwise. Cure II/III/IV, Arise, Phoenix Downs, Reflect - you name it.

    Tank Monk was also a favourite of mine with Beast Essence + Assassination (basically fulltime Lost Font of Power + a good ogcd weaponskill, triggered chakra generation), but they kinda... hurt that one with the Riddle of Earth nerf. Shame.
    (0)

  8. #8
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    Rein_eon_Osborne's Avatar
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    Jun 2020
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    Mira Clearweaver
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    Jenova
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    Conjurer Lv 90
    Quote Originally Posted by Reinhardt_Azureheim View Post
    I assume you mean Equilibrium, than one is actually 2200p (1200p + 5 x 200p/tick). But otherwise generally solid comment.

    One small addition here is that Thrill of Battle's recovery boost affects every single heal potency Warrior has.
    Ah yes, for whatever reason my brain told me it's 100p per tick... yeah it's 200p. Apologies.

    I also forgot to add ToB as well. Thank you.
    (0)