Quote Originally Posted by Nizzi View Post
Because of this too, I expect they'll likely remove Ruin II in 7.0 and add nothing in its place, leaving another gaping hole in Scholar's offensive kit without a single care for how it feels to play..
Little fun fact I learned doing way too much MSQ:

Synced to lvl 50, Art of War does the exact same damage(potency) as Ruin for the exact same mana while being instant cast and hitting every enemy around you for that potency.

From when you get Art of War (an AoE) at level 46 until you get Broil at level 54 there is literally no reason to ever use Ruin 1. Ever.

When people talk about how CBU3 job developers don't know what they're doing with healers, that's another example. It shows how badly they have designed SCH in particular.

The Original Miasma II could have stayed. All they needed to do was make the on hit low enough it dis-incentivized spamming it, and the Dot portion high enough to make it worth the dot timer of the skill.