Quote Originally Posted by Seraphor View Post
2. Incentivise unlocking the raids. Ivalice already has the incentive tied to Bozja, Mhach and Nier need similar relationships to other content or rewards. Mhach could be simple enough to tie into other content, perhaps a custom delivery in the Red Bills or something like that. Nier would be a little more difficult due to it being a cross over, but not impossible, again maybe a custom delivery NPC in Komra.

3. Incentivise running the raids. CT is simply too time efficient, which is why people ilvl cheese it. Even if you force people to queue in at the correct ilvl, there will be people who drop out if they get anything other than CT, or simply refuse to run the roulette, which would also extend queue times. The higher level raids need to reward more EXP/Gil/Tomestones. Each level brakcet giving an additional +10% should be good enough, so that Nier would give +30% more than CT.
For point 2, they've tied Void Ark into Tataru's questline so they're already implementing this more carrot approach to encourage participation in this optional content.

For point 3, I'm not sure increased rewards are going to fix the issues with Nier. Because they have such damage sponge bosses, you know you're in for 40 minutes minimum even with a high dps raid that knows mechanics. It's hard to make that ever palatable when even if someone isn't fishing for CT they can bail and get VA or Ivalice and still spend a lot less time with a lot less irritation.