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  1. #11
    Player
    ryouma17's Avatar
    Join Date
    Aug 2012
    Posts
    910
    Character
    Haven Belle
    World
    Excalibur
    Main Class
    Summoner Lv 100
    as a controller user the less buttons i gotta press the better
    (4)

  2. #12
    Player SassyAssassin's Avatar
    Join Date
    May 2018
    Location
    Fanow
    Posts
    1,905
    Character
    Cinnabun Arulaq
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by ryouma17 View Post
    as a controller user the less buttons i gotta press the better
    Haha true that but they normally remove older skills for this reason
    (0)

  3. #13
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Deveryn View Post
    Level increase was confirmed. Yoshi commented he would like to see something different beyond that.
    Makes sense, level 99/100 is always the level cap in FF games. So doing a different kind of progression beyond that makes perfect sense. They could end up doing a more game wide version of the Eureka/Bozja ranking type systems, where it's less stats and more of your power when compared to the enemy's...but start giving out trait/ability upgrades so we're technically getting stronger, but our stats are tied to the gear alone. So higher ilvls still give that glorious boost in stats, but whatever progression in rank we get will only deal with skills/traits.
    (1)

  4. #14
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Makes sense, level 99/100 is always the level cap in FF games. So doing a different kind of progression beyond that makes perfect sense. They could end up doing a more game wide version of the Eureka/Bozja ranking type systems, where it's less stats and more of your power when compared to the enemy's...but start giving out trait/ability upgrades so we're technically getting stronger, but our stats are tied to the gear alone. So higher ilvls still give that glorious boost in stats, but whatever progression in rank we get will only deal with skills/traits.
    I was thinking of that too. It would make it easier down the road if people only had to get to 100 and then they could jump into 9.0 even if they missed 8.0.
    (0)

  5. #15
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    What would you have the job design trio doing in the meantime?

    and no, it would absolutely not be acceptable given the terrible state 2 roles and several jobs in the third are in and have been for years.
    (0)

  6. #16
    Player
    LevKresnik's Avatar
    Join Date
    Feb 2023
    Location
    Gridania
    Posts
    17
    Character
    Batu Nyx
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    When the cross hotbar gets full, gotta make room. PLD makes it easy. Cover and Shield Bash are outta there.
    (0)

  7. #17
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Quote Originally Posted by LevKresnik View Post
    As the title suggests, I have this thought, opinion, whatever, and I've no idea if anyone else feels the same way. In regards to 7.0, if the devs came out and said there would be no level increase. No additions to the existing toolkits, yeah? But that, in lieu of this, there would be a greater focus on animation overhauls and fine tuning what's already there (tweaking, removing, etc.), I think that'd be a-okay. I'd even go so far as to say I'd prefer that approach. Almost certain it won't happen, though.
    I think that you'll find that large groups of people generally, and the forums in particular, don't believe in the existence of tradeoffs between the things that they want and the finite resources available to create those things.
    (5)

  8. #18
    Player
    LevKresnik's Avatar
    Join Date
    Feb 2023
    Location
    Gridania
    Posts
    17
    Character
    Batu Nyx
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    I'm fully content believing Elezen will always be stuck with rigid animations because Elezen 2.0 did exist once, then people clamored for a new race. So they slapped some ears on them and presented Viera.
    (0)

  9. #19
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    Instead of new abilities...I hope we get new traits that make older abilities more effective.
    (2)
    When you deal with human beings, never count on logic or consistency.

    Fluid like water. Smooth like silk. Pepperoni like pizza.

  10. #20
    Player
    Xaruko_Nexume's Avatar
    Join Date
    Jun 2021
    Posts
    671
    Character
    Xaruko Solo
    World
    Seraph
    Main Class
    Red Mage Lv 90
    I would be perfectly fine with no level increase, provided they instead focused on more content. I would not be okay with no level increase but the same amount of content.
    (0)

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