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  1. #151
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    778
    Character
    Mizuru Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Nubrication View Post
    Sounds like a 1. skill issue or 2. hardware issue

    There are visual effects and animations. Here are some tips to help you:
    1. You need to pay more attention to your debuff statuses, if you see the debuff, you can run out of range or LoS (Line of Sight) so that the SAM can't target you. Usually the SAM will target last target attacking him, so once you see the debuff run away.
    2. If you're unlucky and get caught near the target that he's attacking (and you have the debuff): then start practicing not stacking on top of your teammates; be mindful of your positioning.
    3. FL isn't just about spamming spells on random targets. GOOD players will focus priority targets like players with battle high. If you're spamming a lot of aoe without securing kills, you're probably not as efficient as you think you are. And if you're not spamming aoe, you shouldn't be getting hit with SAM debuff (common sense - don't hit the SAM with the blue buff). Pay more attention to who you are attacking and if the player has certain buffs up.
    4. If you are melee and going deep into enemy lines - you need to know when to engage and when not to. That's something that you learn from experience. If you're so deep and you have no idea what's going on in the engagement, you probably shouldn't be that deep. Be on the lookout for SAM, if you see one in the enemy group during the engagement, try to avoid using AOEs.

    Of course if you have a subpar computer, then obviously that would make the above tips basically void.

    Practice playing SAM, you'll see that while it's easy to get kills with lb, it's not as easy as you think to wipe a group. To know how other classes play and to become a better player, I'd say practice each Job a little to see their strengths and weaknesses. SAM LB can be negated by WHM poly, it can be nerfed by shields. Shields = anything that gives you a shield (more than your max hp). Since SAM's LB only does your max HP in dmg, you will live as long as you have full hp + shield. Also, SAM lb has a long charge time and chainsaw isn't even an LB, so you can't compare the two. Just some food for thought.

    Read the whole thread again and come back, because we already explained in 14 pages that Sam LB/Chiten is out of the line in FL
    You are not saying anything new, but trying in some way to create perfect escenarios in a 24vs24vs24 mode.

    Every tip you wrote down comes from someone who played 2 FL matches in his entire FFXIV life.
    (4)

  2. #152
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    Quote Originally Posted by McPanzer View Post
    what kind of supplements do you take to get your brain so smooth?
    He likely takes laxatives, considering the amount of shit he's able to produce.
    (1)
    Give me more Keeper of the Moon rep!

  3. #153
    Player
    Nubrication's Avatar
    Join Date
    Oct 2013
    Posts
    172
    Character
    Virtus Pendragon
    World
    Gilgamesh
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by AnnRam View Post
    Read the whole thread again and come back, because we already explained in 14 pages that Sam LB/Chiten is out of the line in FL
    You are not saying anything new, but trying in some way to create perfect escenarios in a 24vs24vs24 mode.

    Every tip you wrote down comes from someone who played 2 FL matches in his entire FFXIV life.
    It sounds like you can really use the tips I listed above.

    As for the tips coming from someone who played "2 FL matches." I've played 1.0 when it was all leves to level up, I've played FL since it's inception with secure and back when it was all WHM holy spam, I've played the arena style where if you died - you stayed dead, I've played feast and played against some of the top players at the time. So instead of being toxic, maybe you should take the advice of people trying to help. I have no problem playing against SAM in FL and I play every class.

    If you're not willing to take constructive criticism or feedback - you won't get better. Cheers.
    (1)
    Last edited by Nubrication; 02-10-2023 at 05:14 AM.

  4. #154
    Player
    DivineP's Avatar
    Join Date
    Sep 2020
    Posts
    271
    Character
    Divine Power
    World
    Phantom
    Main Class
    Red Mage Lv 100
    I haven't read the thread but I do agree it's annoying when you get clipped with it.

    When I see them I watch for the LB debuff (I can't for the life of me remember it's name!)

    I play BRD so I SILENCE then wait then backflip into a bind.

    It'd the same with DRKs pull atm, I backflip from then then silence.

    PvP is all about counterplay IMO.
    (2)

  5. #155
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Nubrication View Post
    Sounds like a 1. skill issue or 2. hardware issue

    There are visual effects and animations. Here are some tips to help you:
    1. You need to pay more attention to your debuff statuses, if you see the debuff, you can run out of range or LoS (Line of Sight) so that the SAM can't target you. Usually the SAM will target last target attacking him, so once you see the debuff run away.
    2. If you're unlucky and get caught near the target that he's attacking (and you have the debuff): then start practicing not stacking on top of your teammates; be mindful of your positioning.
    3. FL isn't just about spamming spells on random targets. GOOD players will focus priority targets like players with battle high. If you're spamming a lot of aoe without securing kills, you're probably not as efficient as you think you are. And if you're not spamming aoe, you shouldn't be getting hit with SAM debuff (common sense - don't hit the SAM with the blue buff). Pay more attention to who you are attacking and if the player has certain buffs up.
    4. If you are melee and going deep into enemy lines - you need to know when to engage and when not to. That's something that you learn from experience. If you're so deep and you have no idea what's going on in the engagement, you probably shouldn't be that deep. Be on the lookout for SAM, if you see one in the enemy group during the engagement, try to avoid using AOEs.

    Of course if you have a subpar computer, then obviously that would make the above tips basically void.

    Practice playing SAM, you'll see that while it's easy to get kills with lb, it's not as easy as you think to wipe a group. To know how other classes play and to become a better player, I'd say practice each Job a little to see their strengths and weaknesses. SAM LB can be negated by WHM poly, it can be nerfed by shields. Shields = anything that gives you a shield (more than your max hp). Since SAM's LB only does your max HP in dmg, you will live as long as you have full hp + shield. Also, SAM lb has a long charge time and chainsaw isn't even an LB, so you can't compare the two. Just some food for thought.
    you're the 1% of people that even try to defend the samurai LB lol
    (3)

  6. #156
    Player
    Kansene's Avatar
    Join Date
    Dec 2021
    Posts
    281
    Character
    Rajeko Thunderbright
    World
    Lich
    Main Class
    Scholar Lv 98
    Several jobs are literally incapable of being useful to their team without using their AoE skills.
    I don't think it's a good design choice when the correct reaction to seeing a certain job is:

    Refrain from using half your kit.
    Don't try to fight back if they attack you.
    Save all your mitigation specifically for this one job.
    Be at full hp always or the one above won't help anyway.

    I've said before that the LBisn't OP, but it's definitely cheap.
    It has counterplay, yes.
    You can do the above.
    You can imp it.
    You can rpr/dnc LB it.
    You can silence/stun it if they don't have purify buff up.
    It can be stopped, and it can be dealt with and played around.

    But it's a stupid gimmick that punishes someone with instant death for not stepping on eggshells 100% of the time you're remotely close to them. It's an LB with an average power level that has a dumb and unfun premise, simple as, imo.

    I'd put it on the level of pld/drk LB.
    "Great, gotta wait for 10 sec while they're basically untouchable."

    "Great, got insta-killed because a SAM ran into my pre-placed mch turret AoE."
    (9)
    Last edited by Kansene; 02-12-2023 at 09:34 AM.

  7. #157
    Player
    McPanzer's Avatar
    Join Date
    Dec 2021
    Posts
    10
    Character
    Brigitta Panzerfaust
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Nubrication View Post
    It sounds like you can really use the tips I listed above.

    As for the tips coming from someone who played "2 FL matches." I've played 1.0 when it was all leves to level up, I've played FL since it's inception with secure and back when it was all WHM holy spam, I've played the arena style where if you died - you stayed dead, I've played feast and played against some of the top players at the time. So instead of being toxic, maybe you should take the advice of people trying to help. I have no problem playing against SAM in FL and I play every class.

    If you're not willing to take constructive criticism or feedback - you won't get better. Cheers.
    you played 1.0...did you shill for shit game design then too?
    (1)

  8. #158
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,149
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by AnnRam View Post
    Read the whole thread again and come back, because we already explained in 14 pages that Sam LB/Chiten is out of the line in FL
    You are not saying anything new, but trying in some way to create perfect escenarios in a 24vs24vs24 mode.
    Every tip you wrote down comes from someone who played 2 FL matches in his entire FFXIV life.
    I read entire 16 pages and played more than 20k matches and still don't think SAM is an issue.
    Yes, SAM is pathetic this expansion in PvP because majority of people heavily rely on LB as their only source of core damage but counter is there.
    If Bard and Red Mage is not silence the moment SAM used Chiten to buy your team mate's enough time for Kuzushi effect to run out, blame on those players.
    All 16 pages are just useless rant of people complains about group mechanic and want an easy way out.
    As a Monk myself, i will not reserve my Meteodrive for my personal kill only, if I need to use it to cancel Kuzushi effect and I will
    Put a focus target on Sam and frozen him with Meteodrive duration is enough to kill him with current NA's Horde Stampede meta
    You have problem with Sam is becuase of player's attitude, they cares too much on their KD ratio on scorebord.
    This is not an issue with job deisgn
    (2)

  9. #159
    Player
    Nubrication's Avatar
    Join Date
    Oct 2013
    Posts
    172
    Character
    Virtus Pendragon
    World
    Gilgamesh
    Main Class
    Gladiator Lv 100
    We just have different ideas of "shit game design." I have no issues dealing with SAM lb (in all pvp modes) and neither do most of the people in high level Crystal. In high level crystal games, most of the time SAM lb kills 1 person because 1. people don't clump up and 2. people have more awareness. SAM lb *usually* only catches people that are not paying attention. The only people that are complaining about SAM lb can't even get to crystal, so there's that. I get it, 80% of the people in FL just want to mindlessly kill things. The difference between me and the people complaining is that I'm 100% against mindless pvp, having something to keep you on your toes makes it more fun (for me atleast).
    (1)

  10. #160
    Player
    Garten's Avatar
    Join Date
    Aug 2013
    Posts
    420
    Character
    Garten Rei
    World
    Moogle
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Nubrication View Post
    We just have different ideas of "shit game design." I have no issues dealing with SAM lb (in all pvp modes) and neither do most of the people in high level Crystal. In high level crystal games, most of the time SAM lb kills 1 person because 1. people don't clump up and 2. people have more awareness. SAM lb *usually* only catches people that are not paying attention. The only people that are complaining about SAM lb can't even get to crystal, so there's that. I get it, 80% of the people in FL just want to mindlessly kill things. The difference between me and the people complaining is that I'm 100% against mindless pvp, having something to keep you on your toes makes it more fun (for me atleast).
    The problem, that you are not acknowledging (i hope i wrote this right xD), is that some jobs have a design HUGE disavantage against this gimmick (as stated countless times in this forum).
    In frontline i play main ninja for example and I too have no issue in dealing with Sams. But if i change to mch for example i find that i literally CANT basic attack em outside of my turret placement, cause MY MAIN ATTACK has a cast time >_>
    So i try to be more clear as possible in picture the scenario:
    -I am a MCH and i have not the turret up, i can't see if Sam has LB up (cause you cant see LBs in frontline)
    He does not have chiten up BUT I CANT ATTACK HIM with my basic attack cause it have a cast time and if he pops chiten WHILE i am casting i'll get the debuff of death.
    This can be said with ALL jobs that: don't have a shield, have a shield but already used it, don't have a teleport and cant run away. Or jobs that (as already said but you ignored) in frontline HAVE to use aoes to be at somewhat use.


    To summarize, in low scale skirmishes, or really big scale skirmishes (where there is literally zerg), for most jobs you: dont have to use half your kit, or save you shield (if you have one) just for when you get the debuff of death.
    Sure, in CC you are 5vs5 and it is easyer to keep track of everything, but you can't, in good faith, say that it is balanced in frontline, cause, as stated multiple times, some jobs can deal with them with less effort, others are at too much disavantage against them.

    As Kansene said: "But it's a stupid gimmick that punishes someone with instant death for not stepping on eggshells 100% of the time you're remotely close to them. It's an LB with an average power level that has a dumb and unfun premise, simple as, imo."

    Edit: To make ppl laugh, i'll be honest and tell my main strategy against Sams. Since i have big latency issues, you know what i do most of the time with SAMs in FL?
    I dont attack em xD
    If for example we are in Borderland, and both on a base of my team, i'll just stay there and heal myself defending the base. You can't imagine how many times i have gotten killed by the server screwing me up (cause i swear on my mother life) the chiten and debuff didnt even appear but i got oneshotted nonetheless..
    I'm too old to deal with this shit.
    (0)
    Last edited by Garten; 02-14-2023 at 06:59 PM.

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