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  1. #1
    Player
    NullPointerException's Avatar
    Join Date
    Jul 2020
    Posts
    18
    Character
    Empty Set
    World
    Ultros
    Main Class
    Red Mage Lv 90
    I'd be fine if it applies to physical damage raid-wides. Having low armor and rely on the rest of the party for physical damage mit.
    Also, which ranged phys lacks party mit? I agree that nature's minne isn't always useful but dismantle? curing waltz? improv? party-wide 10% mit that last 5 seconds longer than addle?
    I think red mage lacks personal mit. Something on par with second wind or the other personal shields that SMN/BLM have. Vercure is just a flat-out loss of >300 potency. If you match the times second wind gets cast in a fight, you'd be losing massively.
    (2)

  2. #2
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    672
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    Caster need more dmg. We get dunk by melees in terms of dmg and phys range bring more utility. BLM,SMN,RDM should do more dmg to make double caster viable on a certain degree.
    (6)

  3. #3
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,137
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by NullPointerException View Post
    I'd be fine if it applies to physical damage raid-wides. Having low armor and rely on the rest of the party for physical damage mit.
    Also, which ranged phys lacks party mit? I agree that nature's minne isn't always useful but dismantle? curing waltz? improv? party-wide 10% mit that last 5 seconds longer than addle?
    I think red mage lacks personal mit. Something on par with second wind or the other personal shields that SMN/BLM have. Vercure is just a flat-out loss of >300 potency. If you match the times second wind gets cast in a fight, you'd be losing massively.
    Nobody said that rphys lacks mitigation (new Minne is great actually, it's not just about pumping more heals, it also generates bigger party shields). If anything the last patch was a boon for rphys, but I was really sad before it on everything but DNC and do believe RDM actually had better mitigation tools than BRD or MCH (which was so fucking ironic)... until now.

    But my comment was definitely unfair, because casters (except blm) and rphys are in the same boat. I'm annoyed at seeing sqenix throwing party mitigation to jobs they decided should deal less damage than the rest to make people shut up about it. Putting party mitigation on par with damage contribution is a flaw of design because in the current system, it just doesn't work.

    I do agree that RDM would probably benefit more from a personal barrier than vercure, but on the other hands, healers don't have this either (unless they use direct targetable shields on themselves I guess) and aren't tougher than any magical caster vs physical party wides.
    (1)
    Last edited by Valence; 02-14-2023 at 07:42 PM.