I mean ultimates are here to fix the drought. However the experience is same ish as a savage fight but more punishing if you fail mechanics with touch of press your buttons. But I do see why peeps dont touch it due repeatitive wipes.
I mean ultimates are here to fix the drought. However the experience is same ish as a savage fight but more punishing if you fail mechanics with touch of press your buttons. But I do see why peeps dont touch it due repeatitive wipes.
Something less than 1% of the player-base is able or willing to do isn't really going to solve the problem.
Even those who have done ultimates have said that they are for the ultimate hardcore players and not for most savage players. Ultimates do take a long time from 150 hours to 300 hours for good savage level players. Casuals will most likely never complete them, even with unlimited time.
There is no content drought. There are only players who consume content far faster than intended because they spending more hours a week playing the game than most people spend working their full time jobs. Then to compound their problem, they rush through the content to get the rewards as fast as possible.
It's fine for them to play that way if that's how they're comfortable playing but they're also adults responsible for their choices. It's not up to SE to babysit them and make certain they always have something new to occupy their time. They're perfectly capable of finding other games to play when they feel like there's nothing left to do in FFXIV.
A good challenge for them would be to find a game that does it better - then play that other game since it would be more to their liking.
What problem? I never log in feeling like I have nothing to do and I'm one of those that does play the game more hours a week then most people put in at a full time job.
But I don't rush through the content (other than MSQ when it manages to dig its claws into me and I just have to know what happens next). I do it at a relaxing pace. The occasions I'm feeling a bit bored I have no problems putting the game aside to play a different game for a while.
I don't want or need FFXIV to be my entire gaming life. That truly would be boring. I have trouble understanding those that demand it become their entire gaming life.
Quoting for emphasisIt's fine for them to play that way if that's how they're comfortable playing but they're also adults responsible for their choices. It's not up to SE to babysit them and make certain they always have something new to occupy their time. They're perfectly capable of finding other games to play when they feel like there's nothing left to do in FFXIV
XIV is pretty much all I play and I haven't experienced a drought. I pace myself on a lot of things, pvp in particular. I'm coasting along around series level 10, while people have gone to 30 twice? It's mind boggling. If you're experiencing a drought, take the time to step back and look at how you spend your time in this game. You could probably stand to slow things down just a little bit.
This is a well meaning idea and solution, but anyone who has been involved in game design can see instantly why it won't work. This solution creates more dissatisfaction than it brings relief to a content drought, because the really good players who show up in regular expert will just stop doing it. They will do a higher tomestone content duty because it means they won't have to do as many duties per week to reach cap. The less good players will stick with normal expert, which means the casual player base will get stuck by and large with less skilled players in most regular content. You will create a situation where most people are still doing regular old expert roulette, but reduced the chance of them getting fast runs, while increasing the likelihood of a full team of players who don't know their jobs, who get hit by every mechanic, etc. You are also going to slow the queues down as less people are routed into expert as their main course of gathering weekly tomestones.Solution 1 regarding Dungeon Duties:
Add in Extreme Mode for all Dungeons currently in the game , what this entails as follows:
Loot Table is increased to accommodate the difficulty increase, and you earn more tomestones.
Add in Extreme Dungeon Roulette as part of the bargain.
For Casual Players, I believe NPC companions should be allowed if they need instruction on mechanics and when they feel confident enough they can group up with actual players.
This needs to be chiseled onto a stone tablet in the heads of everyone who comes up with a "solution" for this game: If it reduces the number of people queuing for expert (or any other major duty) the idea will not happen. Ever.
Play a different game is my solution. FF11 is a great time sink if you want almost endless content to do especially stuff that changes monthly with the ambuscade fights and a year of working on your best gear for a job. Honestly, if you are looking for grindfest content that is always available there are much better games at it than FF14.
That being said, I wish they had monthly rotating rewards for doing fates with the bicolor gems. Have different rewards the encourage people to continue to do fates after they have maxed out the zone.
Hold on a minute. There's no drought, and yet you tell us to play other games?There is no content drought. There are only players who consume content far faster than intended because they spending more hours a week playing the game than most people spend working their full time jobs. Then to compound their problem, they rush through the content to get the rewards as fast as possible.
See, here's the thing about those "other games": they don't charge $13 a month. A game that charges a monthly fee should consist of a service that lasts an entire month. And no, I don't mean "more hours than people work". I mean the usual gaming hours, like maybe one or two hours a day. The problem is, FFXIV doesn't even have that. It has content you've already completed, and can complete again and again for the exact same drops with the exact same quality at the exact same rate. Everything is the same.I don't want or need FFXIV to be my entire gaming life. That truly would be boring. I have trouble understanding those that demand it become their entire gaming life.
Now, don't get me wrong, I like old-school games like Super Mario Bros. on the NES where the gameplay was pretty similar. But we've come a long way. And even back then, they didn't charge us $13/mo to beat the same game over and over again.
We are being ripped off. Even World of Warcraft isn't like this. Even those other battle pass games aren't like this. We're the only game with this level of cope and denial. Where people make incoherent platitudes like "endless content" while saying we're supposed to "play other games" due to lack of content.
Last edited by caffe_macchiato; 02-14-2023 at 11:46 AM.
DLC often costs money. So if you only sub for a patch then it's like DLC.
It does. I pay for a monthly fee for Netflix to watch maybe 1 thing. Same with every other subscription service and I think most people use it as little as I do even though they pay monthly.A game that charges a monthly fee should consist of a service that lasts an entire month.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
Ok say we're being ripped off. I'm gonna call you foolish because you're subbed while thinking this I'd imagine.Hold on a minute. There's no drought, and yet you tell us to play other games?
See, here's the thing about those "other games": they don't charge $13 a month. A game that charges a monthly fee should consist of a service that lasts an entire month. And no, I don't mean "more hours than people work". I mean the usual gaming hours, like maybe one or two hours a day. The problem is, FFXIV doesn't even have that. It has content you've already completed, and can complete again and again for the exact same drops with the exact same quality at the exact same rate. Everything is the same.
Now, don't get me wrong, I like old-school games like Super Mario Bros. on the NES where the gameplay was pretty similar. But we've come a long way. And even back then, they didn't charge us $13/mo to beat the same game over and over again.
We are being ripped off. Even World of Warcraft isn't like this. Even those other battle pass games aren't like this. We're the only game with this level of cope and denial. Where people make incoherent platitudes like "endless content" while saying we're supposed to "play other games" due to lack of content.
I can log in for 5 hours a day each day of the week and choose to do something different each day n fill that time. This is an MMO not a linear single player mario game. That comparison is frankly goofy on to many levels. Point me out and MMO where you aren't doing the same things at some point and I'll call you a liar even still. It's part of the MMO experience. Funny you bring up WoW...when WoW is just like this as well. Except they have even longer "dead periods" and just leave long repetitive grinds there for you.
Is it really cope when people are giving their experience to say that things aren't as you yourself see it? Are these people just in denial? Or do they just simply have a different view and xiv isn't for you? XIV is a supplental game and the way its ran reflects that. You CAN play XIV full time like many currectly do. You can also have XIV in a rotation of games if you want like I do. Don't come here talking about incoherent platitudes when you're here bringing up Mario when we're talking about MMOs and acting like WoW just doesn't have the same situation going on. I could boot a WoW streamer rn and watch them grind the same crap for hours...come on now
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