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  1. #1
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    If they did that, they would have to adjust the SP values as well.

    The point is, that they control our maximum SP gains with the system so that we don't level too fast. If the current system is "balanced", if they go and change the values they will have to change the SP gains as well, accordingly.

    What happens is that if you could gain roughly 40k SP in 36 hours with the old system, they will make it so you'll gain 30k SP in 24 hours, not more, not less.

    Essentially you will be doing more work for the same amount of SP. Sounds..like a good idea.
    (3)

  2. #2
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Betelgeuzah View Post
    If they did that, they would have to adjust the SP values as well.

    The point is, that they control our maximum SP gains with the system so that we don't level too fast. If the current system is "balanced", if they go and change the values they will have to change the SP gains as well, accordingly.

    What happens is that if you could gain roughly 40k SP in 36 hours with the old system, they will make it so you'll gain 30k SP in 24 hours, not more, not less.

    Essentially you will be doing more work for the same amount of SP. Sounds..like a good idea.
    Yup, pretty much this.

    Additionally, they would have to reduce gil rewards.

    So what do you want? 36 hour window with current SP and gil gain, or 24 hour window with reduced SP and gil gain?

    I can already tell you the demographic: Casuals are fine with 36 hours (hell, some prefer 48), and hardcores will want 24 hour or even "continuous" leves.

    Again, SE has struck a fairly good middle ground here, so how about we stay there?
    (1)