Easy fix: Limit combat resurrections. Give them a considerable cooldown so you can't just zombie your way through fights. There now people are actually punished for dying even if the content doesn't have an enrage.




Easy fix: Limit combat resurrections. Give them a considerable cooldown so you can't just zombie your way through fights. There now people are actually punished for dying even if the content doesn't have an enrage.




What does that fix? You do realize that players that are KO'd when the fight is cleared still get the clear, right? They can even still roll for loot. All this says is that the healer(s) are too bitter to break off their ST spam to do their job.
If a player is dying multiple times in NM, there is usually more to the story than just a trollol.
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