There are already plenty of instances where an "enrage gauge" is put on the screen in the game. And the sky is not falling.
There are already plenty of instances where an "enrage gauge" is put on the screen in the game. And the sky is not falling.


That's sort of a different kind of enrage.
A "do this mechanic before the timer or you'll wipe" rather than a "if the boss isn't dead by the end of this cast you'll wipe".
The former tends to be mid-encounter, where the latter is the full stop end of the fight.
Vast majority of those gauges are "kill X thing before the bar is full". It is no different than a full fight enrage.


Fair, but it's not always so. The mid phase in the Eden Shiva phase comes to mind.
I'm just not sure what adding a full fight enrage timer actually adds, you know?
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