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  1. #11
    Player
    KarinaTyrsdottir's Avatar
    Join Date
    Apr 2022
    Posts
    15
    Character
    Karina Tyrsdottir
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Themarvin View Post
    Don't bid on big house = bad chance -> get house small then try and bid for something bigger.

    It more looks like the op os complaining about that other people also will bid on medium/large and as for a bonus system, it wont help anything once everyone in the bidding wars has +3 chance to get a house and move the system back to point zero.

    If competetion is to fierce and housing is everything for you, move to another server.

    Removal of grandfathering and FC master of multiple FC's is something SE need to do, however if someone have or got 10 different paid accounts I see no problem though.
    "Just get a small house" you say like it's that easy. My bids have been 100% exclusively on small plots, still haven't won a single one. Ever.

    Moving to another server is a bad take. We have friends, we have FCs, we have attachments. Saying "just move" isn't a feasible answer to a system that could be improved.

    Those are lazy and dismissive responses.

    These complaints are valid.
    (1)

  2. #12
    Player
    Yodada's Avatar
    Join Date
    Sep 2021
    Posts
    272
    Character
    Teaudix Suidoreux
    World
    Shiva
    Main Class
    White Mage Lv 70
    Quote Originally Posted by KarinaTyrsdottir View Post
    "Moving to another server is a bad take. We have friends, we have FCs, we have attachments. Saying "just move" isn't a feasible answer to a system that could be improved.
    So its a you issue again. Dynamis has still 3k open plots. With 8k open in the pipeline and 4 additional Worlds on the way too. At this point its a player issue not a supply issue. I mean why dont FCs grab a free House first with Alts and then moving. You dont have to move directly with Mains.
    (3)

  3. #13
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    758
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Yodada View Post
    So its a you issue again. Dynamis has still 3k open plots. With 8k open in the pipeline and 4 additional Worlds on the way too. At this point its a player issue not a supply issue. I mean why dont FCs grab a free House first with Alts and then moving. You dont have to move directly with Mains.
    Do duty roulettes take players from other data centers? I think people are worried of longer queue times if moving to another smaller data center.
    (0)

  4. #14
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Hycinthus View Post
    Do duty roulettes take players from other data centers? I think people are worried of longer queue times if moving to another smaller data center.
    No more excuses, DC travel is a thing.
    (2)

  5. #15
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Mao can't speak for other worlds but on Mao's world of Adamantoise, was TONS of houses in Mao's own ward in Goblets that did not gets ANY bids at all when Mao last checked.
    (1)

  6. #16
    Player
    TwistedTea's Avatar
    Join Date
    Jan 2018
    Posts
    500
    Character
    Zaetia Pryce
    World
    Coeurl
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Hycinthus View Post
    I think OP is more proposing a weighted lottery system based on those who have failed multiple times compared to those who are bidding for the first time only.

    I don’t see any downsides to this. Actually, the largest Lottery system proposal thread 3 years ago suggested this exact method - increase % chance for losers for the next lottery. You can dig up that thread - it has like 200 pages. Everyone were already predicting situations like this would arise - that there could be unlucky people losing 100 lotteries in a row. Hence the weighted system proposed. But of course SE did not implement that.
    This seems like it's gonna be gamed hard.

    People would purposely lose on plots which they don't desire to increase the "Pity" or whatever you want to call it, so that they can then go on to win the plots they do desire.

    Additionally, people gaming the system like this, will further slow down the musical chair distribution of ward houses.

    Fully instanced housing is a proper long-term solution when used together with the existing ward housing. It addresses the fundamental problem of supply while using less server resources than the exteriors of ward housing which is always loaded 24/7.

    Let fully instanced housing be the baseline for every player.

    Ward housing can remain for players who want to fight it out for "exclusive/flex" houses or whatever.
    (2)

  7. #17
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    758
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TwistedTea View Post
    This seems like it's gonna be gamed hard.

    People would purposely lose on plots which they don't desire to increase the "Pity" or whatever you want to call it, so that they can then go on to win the plots they do desire.

    Additionally, people gaming the system like this, will further slow down the musical chair distribution of ward houses.

    Fully instanced housing is a proper long-term solution when used together with the existing ward housing. It addresses the fundamental problem of supply while using less server resources than the exteriors of ward housing which is always loaded 24/7.

    Let fully instanced housing be the baseline for every player.

    Ward housing can remain for players who want to fight it out for "exclusive/flex" houses or whatever.
    There will always be some flaws, I mean there are people gaming the system even now.

    If those people like to wait 10 weeks to build pity system, more power to them. But I still think it will help more people who really are losing due to bad luck, especially for Small houses. The first timers are just looking for smalls and whatever they can get. I dont think the ones who will game the system for 10 weeks will be gaming for smalls.

    But regardless, I also fully support instanced housing and I really thought thats what they were planning to do with Island Sanctuary.
    (0)

  8. #18
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by TwistedTea View Post
    This seems like it's gonna be gamed hard.

    People would purposely lose on plots which they don't desire to increase the "Pity" or whatever you want to call it, so that they can then go on to win the plots they do desire.

    Additionally, people gaming the system like this, will further slow down the musical chair distribution of ward houses.
    The problem that players would have in trying to intentionally lose to build up bad luck protection is that they might find themselves the winner instead. Adios, there goes all that bad luck protection built up even if they don't purchase what they accidentally won.

    It's still not a system that's going to work when a player's bad luck protection is effectively competing against many other players who would have the same bad luck protection. The available supply would have to get to the point that there are too few players entering before the bad luck protection would have a noticeable effect and at the point it would no longer be needed.

    Like you said, fully instanced housing needs to be a baseline for the game. There's no good reason why any player who wants a house should be unable to get one other than they're too lazy to put in the relatively small effort needed to meet requirements.
    (4)

  9. #19
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Hycinthus View Post
    Do duty roulettes take players from other data centers? I think people are worried of longer queue times if moving to another smaller data center.
    You can DC travel until a data center has had time to grow. I'm on Hali with an alt and it works just fine. I play with my Aether friends daily. This leave my FC is a weak excuse people can still play with their friends. There are cross world linkshells, discords, the ability to hang out at the old FC house and so on. It also offers the ability to make new friends in addition to being able to play with your old ones.

    If case people haven't noticed SE wants to thin out the populations on over crowded servers. They aren't going to incentivize the overcrowding and have gone to creating new data centers. These older overcrowded servers will be set to congested (witness Crystal at the moment) until those new centers have grown and populations have evened out.

    And as it stands right now the lottery gives everyone an equal shot which is as it should be.
    (1)
    Last edited by LaylaTsarra; 01-30-2023 at 07:31 PM.

  10. #20
    Player
    KarinaTyrsdottir's Avatar
    Join Date
    Apr 2022
    Posts
    15
    Character
    Karina Tyrsdottir
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Yodada View Post
    So its a you issue again. Dynamis has still 3k open plots. With 8k open in the pipeline and 4 additional Worlds on the way too. At this point its a player issue not a supply issue. I mean why dont FCs grab a free House first with Alts and then moving. You dont have to move directly with Mains.
    Ah, yes. The good ol' "it's not a problem for me so it must just only be a problem for you" logic. Thank you for your constructive contribution to this discussion.
    (1)

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