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  1. #31
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,204
    Character
    Pepe Laugh
    World
    Louisoix
    Main Class
    Conjurer Lv 80
    Tbh I think they should let players deal less dmg, but also let them do less selfheals. The dynamic with high potential dmg output in 0,5s, while you have lots of selfheals will just get you into the "latency server tick - no time to react before death - issue" area, where you get annoyed that you got totally obliberated before using recuperate or even die while using all charges. It is not skill to press the same button at the same time as your teammates and get a meme instant kill. PvP should be more about tactic and denying bursts and mitigating at the right moment, if you are unsure to use the abilities because you have to predict the impossible happening the next 0,5s, then it becomes a very random thing if you perform well or bad.

    I started playing Paladin a few matches, I think cover is a suicide button. Even if I keep my max distance to not get hit by aoe twice, which is annoying to itself because cover is a gapcloser, you still die very quickly by aoe that are larger than 10y and just still hit you both. Feels like it doesn't really matter if you play tank, healer or dps, you just die the same way and the only thing you can do about it, is not something your class has, it is something everyone has, Guard.

    PvP needs a bit more role identity, as caster you maybe shouldn't have better crowd control and support than a tank. As a melee you maybe should have more personal defensive tools than a healer. As a healer you maybe should have more healing skills and less damage skills, not 100% healing just also not just 2 charges of Cure II only every 15s, which only heals as much as like 1 GCD of 1 other player.

    In a way the system is fun, because "funny things" happen suddenly, though you can't generate really good players if it is 40% luck/rng, 30% teammates, 20% lag latency and 10% you. But ofc it is a good system for the casual players, because it makes everyone win more, even if they play bad. Just disastrous for competetive people.
    (6)

  2. #32
    Player
    Kathleen_'s Avatar
    Join Date
    Aug 2022
    Posts
    102
    Character
    Kathleen Nadinea
    World
    Adamantoise
    Main Class
    Dark Knight Lv 90
    I main DRG, we have no defensives.
    Horrid?
    I know what it is, 50% mit does not matter

    lmao DRG players I swear
    (0)

  3. #33
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Kathleen_ View Post
    I main DRG, we have no defensives.
    Horrid?
    I know what it is, 50% mit does not matter

    lmao DRG players I swear
    You're playing it wrong.
    (2)

  4. #34
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,972
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    While i'm the first one to acknowledge that server shenanigans can be a problem on several things in pvp (purify...), I will never agree with people that conveniently shove the excuse of "I died in 2s because of spaghetti server".

    No, you died because you overextended, did something stupid, or stood somewhere you shouldn't have, period. I'll even allow the "I died because all my team died" as well, which is valid. But blaming the server? Delusional.
    (3)

  5. #35
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Valence View Post
    While i'm the first one to acknowledge that server shenanigans can be a problem on several things in pvp (purify...), I will never agree with people that conveniently shove the excuse of "I died in 2s because of spaghetti server".

    No, you died because you overextended, did something stupid, or stood somewhere you shouldn't have, period. I'll even allow the "I died because all my team died" as well, which is valid. But blaming the server? Delusional.
    The famous dive into a 1v5 and then complain about stuns and TTK lol.
    (1)

  6. #36
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Valence View Post
    While i'm the first one to acknowledge that server shenanigans can be a problem on several things in pvp (purify...), I will never agree with people that conveniently shove the excuse of "I died in 2s because of spaghetti server".

    No, you died because you overextended, did something stupid, or stood somewhere you shouldn't have, period. I'll even allow the "I died because all my team died" as well, which is valid. But blaming the server? Delusional.
    the server blaming stuff is only viable when playing CC because netcode will make it to where it takes forever for you to pick up the health pickup.
    (0)

  7. #37
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,243
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    I kinda wish healers could use the basic heal spells (Cure/Physick/Benefic/Diagnosis) without a cool-down, though obviously it would be like 4000 potency or something so weak that it wouldn’t be enough to actually keep someone alive, just support them a bit lol. They could give them an MP cost for more restrictions.

    Then again I only really do Frontlines so idk what that’d make cc like, it just kinda sucks when you have dps charging into full alliances and you just have to stand there and watch them die because Adloquium was on cool-down lol. I get that the whole point is like ‘well they deserve to die for making poor decisions’ but still lol
    (1)
    Last edited by Connor; 02-06-2023 at 05:43 AM.

  8. #38
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,972
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Having a 4k GCD heal on demand would probably not do anything for somebody leroying into a 24 man blob
    (0)

  9. #39
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,243
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Valence View Post
    Having a 4k GCD heal on demand would probably not do anything for somebody leroying into a 24 man blob
    That was the idea. Something that can like help out a little but can’t save anyone unless they take the hint and hit the ground running. If it could save anyone then we’d just have infinity complaint threads about healers being too OP like before
    (0)

  10. #40
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,972
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    I'm not totally sure to understand what use it would have if it wouldn't save anybody... Even in CC that would be a can of worms, because some people would suddenly completely stop doing actual damage and be literal liabilities in games.
    (0)

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